Initialize engine version: 5.6.6f2 (6bac21139588)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x9a49)
    Vendor:   Intel
    VRAM:     2111 MB
    Driver:   30.0.101.1692
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\admin\Desktop\NroBlue-Pc\Dragonboy_vn_v203_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\admin\Desktop\NroBlue-Pc\Dragonboy_vn_v203_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\admin\Desktop\NroBlue-Pc\Dragonboy_vn_v203_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\admin\Desktop\NroBlue-Pc\Dragonboy_vn_v203_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\admin\Desktop\NroBlue-Pc\Dragonboy_vn_v203_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\admin\Desktop\NroBlue-Pc\Dragonboy_vn_v203_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\admin\Desktop\NroBlue-Pc\Dragonboy_vn_v203_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\admin\Desktop\NroBlue-Pc\Dragonboy_vn_v203_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.017 seconds
Platform assembly: C:\Users\admin\Desktop\NroBlue-Pc\Dragonboy_vn_v203_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\admin\Desktop\NroBlue-Pc\Dragonboy_vn_v203_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.619600 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 876c -> priority: 1 
  Thread -> id: 7494 -> priority: 1 
  Thread -> id: 4ed8 -> priority: 1 
  Thread -> id: 6e58 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to create a material from string - this is no longer supported.
 
(Filename:  Line: 1086)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

host: 14.225.255.123
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 1026.
Total: 1.130700 ms (FindLiveObjects: 0.044500 ms CreateObjectMapping: 0.028600 ms MarkObjects: 0.960500 ms  DeleteObjects: 0.096400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1026.
Total: 1.254900 ms (FindLiveObjects: 0.059100 ms CreateObjectMapping: 0.025000 ms MarkObjects: 1.168300 ms  DeleteObjects: 0.001900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1223.
Total: 1.493900 ms (FindLiveObjects: 0.055500 ms CreateObjectMapping: 0.043700 ms MarkObjects: 1.371400 ms  DeleteObjects: 0.022700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 896.
Total: 1.937900 ms (FindLiveObjects: 0.053300 ms CreateObjectMapping: 0.047600 ms MarkObjects: 1.833900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 820.
Total: 1.452100 ms (FindLiveObjects: 0.027900 ms CreateObjectMapping: 0.019400 ms MarkObjects: 1.333500 ms  DeleteObjects: 0.070900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 824.
Total: 2.120800 ms (FindLiveObjects: 0.044500 ms CreateObjectMapping: 0.034200 ms MarkObjects: 2.030400 ms  DeleteObjects: 0.011000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 824.
Total: 1.598100 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.024600 ms MarkObjects: 1.538800 ms  DeleteObjects: 0.001700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 754.
Total: 2.814900 ms (FindLiveObjects: 0.043200 ms CreateObjectMapping: 0.041700 ms MarkObjects: 2.714200 ms  DeleteObjects: 0.014900 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 
  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 
  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 
  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 
  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

