Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce RTX 2060 SUPER (ID=0x1f06)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.028 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\System.dll (this message is harmless)
Platform assembly: F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\FREE-NEW-Source\FREE-NEW-Source-\DrnxlocBoy166_Data\Managed\Mono.Security.dll (this message is harmless)
Setting up 4 worker threads for Enlighten.
  Thread -> id: 3920 -> priority: 1 
  Thread -> id: 21f0 -> priority: 1 
  Thread -> id: 12e0 -> priority: 1 
  Thread -> id: e1c -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon6.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 845.
Total: 0.806300 ms (FindLiveObjects: 0.026600 ms CreateObjectMapping: 0.022200 ms MarkObjects: 0.694200 ms  DeleteObjects: 0.062400 ms)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon6.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

disconnect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon6.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon1.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connect fail
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon1.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 893.
Total: 1.074500 ms (FindLiveObjects: 0.042200 ms CreateObjectMapping: 0.033100 ms MarkObjects: 0.924700 ms  DeleteObjects: 0.074100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 761.
Total: 0.916900 ms (FindLiveObjects: 0.020100 ms CreateObjectMapping: 0.016100 ms MarkObjects: 0.873300 ms  DeleteObjects: 0.007000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 605.
Total: 0.918300 ms (FindLiveObjects: 0.018500 ms CreateObjectMapping: 0.015500 ms MarkObjects: 0.882700 ms  DeleteObjects: 0.001300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 596.
Total: 1.030200 ms (FindLiveObjects: 0.023900 ms CreateObjectMapping: 0.017900 ms MarkObjects: 0.908000 ms  DeleteObjects: 0.080200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.013700 ms (FindLiveObjects: 0.018600 ms CreateObjectMapping: 0.015700 ms MarkObjects: 0.973900 ms  DeleteObjects: 0.005300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 0.917200 ms (FindLiveObjects: 0.017800 ms CreateObjectMapping: 0.015000 ms MarkObjects: 0.883000 ms  DeleteObjects: 0.001200 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

