Initialize engine version: 5.6.6f2 (6bac21139588)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2191)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   27.21.14.6192
Begin MonoManager ReloadAssembly
Platform assembly: D:\Lưu trữ\File mã hóa\Mod Kòi 196\Dragonboy_vn_v196_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Lưu trữ\File mã hóa\Mod Kòi 196\Dragonboy_vn_v196_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Lưu trữ\File mã hóa\Mod Kòi 196\Dragonboy_vn_v196_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Lưu trữ\File mã hóa\Mod Kòi 196\Dragonboy_vn_v196_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Lưu trữ\File mã hóa\Mod Kòi 196\Dragonboy_vn_v196_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Lưu trữ\File mã hóa\Mod Kòi 196\Dragonboy_vn_v196_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Lưu trữ\File mã hóa\Mod Kòi 196\Dragonboy_vn_v196_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Lưu trữ\File mã hóa\Mod Kòi 196\Dragonboy_vn_v196_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.014 seconds
Platform assembly: D:\Lưu trữ\File mã hóa\Mod Kòi 196\Dragonboy_vn_v196_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Lưu trữ\File mã hóa\Mod Kòi 196\Dragonboy_vn_v196_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 2560x1440 144Hz; virtual: 2560x1440 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.039100 ms
Setting up 6 worker threads for Enlighten.
  Thread -> id: 14c8 -> priority: 1 
  Thread -> id: 670 -> priority: 1 
  Thread -> id: 2c94 -> priority: 1 
  Thread -> id: d18 -> priority: 1 
  Thread -> id: 4570 -> priority: 1 
  Thread -> id: 4ac0 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trying to create a material from string - this is no longer supported.
 
(Filename:  Line: 1086)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

host: dragon5.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 690.
Total: 0.920700 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.022300 ms MarkObjects: 0.784400 ms  DeleteObjects: 0.083300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 801.
Total: 0.908100 ms (FindLiveObjects: 0.025800 ms CreateObjectMapping: 0.020400 ms MarkObjects: 0.852900 ms  DeleteObjects: 0.008600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 698.
Total: 0.897600 ms (FindLiveObjects: 0.024700 ms CreateObjectMapping: 0.019900 ms MarkObjects: 0.851300 ms  DeleteObjects: 0.001500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 790.
Total: 1.211900 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.024500 ms MarkObjects: 1.091600 ms  DeleteObjects: 0.063800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 826.
Total: 1.287200 ms (FindLiveObjects: 0.027800 ms CreateObjectMapping: 0.022100 ms MarkObjects: 1.227200 ms  DeleteObjects: 0.009800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 826.
Total: 1.006500 ms (FindLiveObjects: 0.020100 ms CreateObjectMapping: 0.020100 ms MarkObjects: 0.964400 ms  DeleteObjects: 0.001600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 270 unused Assets to reduce memory usage. Loaded Objects now: 940.
Total: 1.362000 ms (FindLiveObjects: 0.038500 ms CreateObjectMapping: 0.038000 ms MarkObjects: 1.146500 ms  DeleteObjects: 0.138600 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 
  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 
  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 
  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 
  at ah+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

