Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.429 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1a30 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.056 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1ae0 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.060 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 18f8 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine v rsi at System1 (afd2369b692a)
orGfxDevice: creatitng Bydevice client; threaded=1
 Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 6fc -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.268300 ms (FindLiveObjects: 0.044800 ms CreateObjectMapping: 0.051500 ms MarkObjects: 1.093500 ms  DeleteObjects: 0.077700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 787.
Total: 1.272500 ms (FindLiveObjects: 0.036200 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.190000 ms  DeleteObjects: 0.015300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 1.259600 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.020500 ms MarkObjects: 1.202500 ms  DeleteObjects: 0.002500 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.760200 ms (FindLiveObjects: 0.038200 ms CreateObjectMapping: 0.031400 ms MarkObjects: 1.625600 ms  DeleteObjects: 0.064100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.773100 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.703800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.935600 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.869400 ms  DeleteObjects: 0.002700 ms)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 550.
Total: 2.098400 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.029000 ms MarkObjects: 2.016800 ms  DeleteObjects: 0.021100 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.818600 ms (FindLiveObjects: 0.042800 ms CreateObjectMapping: 0.066400 ms MarkObjects: 1.618800 ms  DeleteObjects: 0.089700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 715.
Total: 1.251800 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.174400 ms  DeleteObjects: 0.013700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.339600 ms (FindLiveObjects: 0.027600 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.280400 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.851700 ms (FindLiveObjects: 0.034700 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.725200 ms  DeleteObjects: 0.059500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 2.110300 ms (FindLiveObjects: 0.034600 ms CreateObjectMapping: 0.031500 ms MarkObjects: 2.040000 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.665900 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.028200 ms MarkObjects: 1.600700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 552.
Total: 1.762000 ms (FindLiveObjects: 0.049900 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.678400 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 2.296600 ms (FindLiveObjects: 0.027200 ms CreateObjectMapping: 0.028500 ms MarkObjects: 2.219900 ms  DeleteObjects: 0.020000 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 552.
Total: 1.696800 ms (FindLiveObjects: 0.025400 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.639800 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build
rUifnloading 0 unu/ced Assets to rednityEngineDebugge. Loagd.gen.cpp Line: 6 549
.

Total: 1.854300 ms (FindLiPPING
je 
(File046700 m:/buildseObve/unity/build/artifac0ts/generated/ts: 1.76ru50timms UnieleteObjeDebugBindings.gen.c
p
p Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.307500 ms (FindLiveObjects: 0.042600 ms CreateObjectMapping: 0.049700 ms MarkObjects: 1.137600 ms  DeleteObjects: 0.076600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.313800 ms (FindLiveObjects: 0.041000 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.228500 ms  DeleteObjects: 0.013100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.141500 ms (FindLiveObjects: 0.027300 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.081900 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 1.826000 ms (FindLiveObjects: 0.037800 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.690700 ms  DeleteObjects: 0.065400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 2.015800 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.953800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 2.252700 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.028900 ms MarkObjects: 2.191700 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 552.
Total: 1.731200 ms (FindLiveObjects: 0.034600 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.661300 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 2.017800 ms (FindLiveObjects: 0.065300 ms CreateObjectMapping: 0.039700 ms MarkObjects: 1.899600 ms  DeleteObjects: 0.011600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usageUnLoaded Objects now: 548.ze
d files1(Seria0l ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.883000 ms  DeleteObjects:zed. files no)
 
oaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 583.
Total: 1.838500 ms (FindLiveObjects: 0.035600 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.769200 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 583.
Total: 2.050700 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.984000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 583.
Total: 1.778000 ms (FindLiveObjects: 0.036300 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.709400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.630500 ms (FindLiveObjects: 0.028100 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.570700 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 1.887900 ms (FindLiveObjects: 0.026300 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.819600 ms  DeleteObjects: 0.011400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 1.650900 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.590000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 1.875500 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.809100 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.752600 ms (FindLiveObjects: 0.038100 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.680200 ms  DeleteObjects: 0.003900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.555900 ms (FindLiveObjects: 0.029400 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.487200 ms  DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.706800 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.643900 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.672600 ms (FindLiveObjects: 0.037500 ms CreateObjectMapping: 0.036500 ms MarkObjects: 1.595000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 552.
Total: 1.700400 ms (FindLiveObjects: 0.026400 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.641500 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 2.465400 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.028600 ms MarkObjects: 2.400500 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 2.927300 ms (FindLiveObjects: 0.051300 ms CreateObjectMapping: 0.028900 ms MarkObjects: 2.813400 ms  DeleteObjects: 0.032500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.667800 ms (FindLiveObjects: 0.047000 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.586400 ms  DeleteObjects: 0.003900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.914800 ms (FindLiveObjects: 0.026200 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.855600 ms  DeleteObjects: 0.003500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.751800 ms (FindLiveObjects: 0.028800 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.689200 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 613.
Total: 1.837200 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.031900 ms MarkObjects: 1.769000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.812100 ms (FindLiveObjects: 0.041300 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.737000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.767000 ms (FindLiveObjects: 0.073900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.661100 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 609.
Total: 1.744700 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.681100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.642800 ms (FindLiveObjects: 0.031000 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.579900 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.879100 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.814900 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.857800 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.795100 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.700000 ms (FindLiveObjects: 0.032700 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.633900 ms  DeleteObjects: 0.003700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.718300 ms (FindLiveObjects: 0.030400 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.654900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 2.118600 ms (FindLiveObjects: 0.035300 ms CreateObjectMapping: 0.029300 ms MarkObjects: 2.050400 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.880700 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.818100 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.651200 ms (FindLiveObjects: 0.039000 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.579500 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.841000 ms (FindLiveObjects: 0.033200 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.776000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 609.
Total: 1.694100 ms (FindLiveObjects: 0.052600 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.608300 ms  DeleteObjects: 0.003100 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 262c -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 168c -> priority: 1 
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.490900 ms (FindLiveObjects: 0.074400 ms CreateObjectMapping: 0.053800 ms MarkObjects: 1.261500 ms  DeleteObjects: 0.099700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.369600 ms (FindLiveObjects: 0.049500 ms CreateObjectMapping: 0.030500 ms MarkObjects: 1.274800 ms  DeleteObjects: 0.013800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.382300 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.313800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.923500 ms (FindLiveObjects: 0.048000 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.775000 ms  DeleteObjects: 0.067900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.827300 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.762900 ms  DeleteObjects: 0.002700 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1f0c -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadBytes (Int32 count) [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2424 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.352200 ms (FindLiveObjects: 0.046400 ms CreateObjectMapping: 0.048200 ms MarkObjects: 1.180300 ms  DeleteObjects: 0.076400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.411000 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.328400 ms  DeleteObjects: 0.020900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.231800 ms (FindLiveObjects: 0.027200 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.172900 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.559300 ms (FindLiveObjects: 0.037900 ms CreateObjectMapping: 0.031800 ms MarkObjects: 2.414100 ms  DeleteObjects: 0.066400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.815100 ms (FindLiveObjects: 0.035400 ms CreateObjectMapping: 0.030700 ms MarkObjects: 2.744600 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.789600 ms (FindLiveObjects: 0.028000 ms CreateObjectMapping: 0.037500 ms MarkObjects: 1.720800 ms  DeleteObjects: 0.002500 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.074 seconds
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.844900 ms (FindLiveObjects: 0.032400 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.767500 ms  DeleteObjects: 0.015000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.614000 ms (FindLiveObjects: 0.037400 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.535100 ms  DeleteObjects: 0.010300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.997400 ms (FindLiveObjects: 0.044600 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.919100 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.952900 ms (FindLiveObjects: 0.041400 ms CreateObjectMapping: 0.072000 ms MarkObjects: 1.834600 ms  DeleteObjects: 0.003300 ms)

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 22e8 -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.867900 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.794000 ms  DeleteObjects: 0.010300 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.869800 ms (FindLiveObjects: 0.037100 ms CreateObjectMapping: 0.036600 ms MarkObjects: 1.792300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.952500 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.036000 ms MarkObjects: 1.883800 ms  DeleteObjects: 0.002800 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.700400 ms (FindLiveObjects: 0.028100 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.640300 ms  DeleteObjects: 0.002400 ms)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.390100 ms (FindLiveObjects: 0.043100 ms CreateObjectMapping: 0.048000 ms MarkObjects: 1.219100 ms  DeleteObjects: 0.079200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.458100 ms (FindLiveObjects: 0.037000 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.374700 ms  DeleteObjects: 0.015700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.352200 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.287100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 572.
Total: 1.630200 ms (FindLiveObjects: 0.036000 ms CreateObjectMapping: 0.031400 ms MarkObjects: 1.498200 ms  DeleteObjects: 0.063500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.645100 ms (FindLiveObjects: 0.079000 ms CreateObjectMapping: 0.038000 ms MarkObjects: 2.524500 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 2.194200 ms (FindLiveObjects: 0.036300 ms CreateObjectMapping: 0.029100 ms MarkObjects: 2.124300 ms  DeleteObjects: 0.003500 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.066 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: e44 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.710000 ms (FindLiveObjects: 0.032000 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.645400 ms  DeleteObjects: 0.002400 ms)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.937300 ms (FindLiveObjects: 0.050800 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.852600 ms  DeleteObjects: 0.002500 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.645000 ms (FindLiveObjects: 0.043700 ms CreateObjectMapping: 0.033700 ms MarkObjects: 1.564100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.592200 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.530500 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.896200 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.828400 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.859600 ms (FindLiveObjects: 0.036300 ms CreateObjectMapping: 0.036300 ms MarkObjects: 1.783300 ms  DeleteObjects: 0.002400 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.542500 ms (FindLiveObjects: 0.050300 ms CreateObjectMapping: 0.045100 ms MarkObjects: 1.343500 ms  DeleteObjects: 0.102800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.696900 ms (FindLiveObjects: 0.057900 ms CreateObjectMapping: 0.033300 ms MarkObjects: 1.589800 ms  DeleteObjects: 0.014700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.363800 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.302700 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.079900 ms (FindLiveObjects: 0.035600 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.880100 ms  DeleteObjects: 0.132200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.041300 ms (FindLiveObjects: 0.033900 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.974300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.873600 ms (FindLiveObjects: 0.038300 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.802000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 2.129500 ms (FindLiveObjects: 0.042600 ms CreateObjectMapping: 0.031900 ms MarkObjects: 2.051500 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.673500 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.604000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 2.106800 ms (FindLiveObjects: 0.122700 ms CreateObjectMapping: 0.032400 ms MarkObjects: 1.947900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 2.041400 ms (FindLiveObjects: 0.040200 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.967700 ms  DeleteObjects: 0.003200 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.076 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2eec -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 2.054200 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.977800 ms  DeleteObjects: 0.012800 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 2.342000 ms (FindLiveObjects: 0.060600 ms CreateObjectMapping: 0.030100 ms MarkObjects: 2.246900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 2.273500 ms (FindLiveObjects: 0.032500 ms CreateObjectMapping: 0.029200 ms MarkObjects: 2.208200 ms  DeleteObjects: 0.002800 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.846000 ms (FindLiveObjects: 0.032500 ms CreateObjectMapping: 0.038100 ms MarkObjects: 1.771200 ms  DeleteObjects: 0.002700 ms)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 2.286500 ms (FindLiveObjects: 0.037400 ms CreateObjectMapping: 0.029400 ms MarkObjects: 2.214800 ms  DeleteObjects: 0.003700 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.282500 ms (FindLiveObjects: 0.044500 ms CreateObjectMapping: 0.047500 ms MarkObjects: 1.110500 ms  DeleteObjects: 0.079100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.650500 ms (FindLiveObjects: 0.050000 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.553700 ms  DeleteObjects: 0.015200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 1.497400 ms (FindLiveObjects: 0.040400 ms CreateObjectMapping: 0.019800 ms MarkObjects: 1.433100 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.177700 ms (FindLiveObjects: 0.038900 ms CreateObjectMapping: 0.031100 ms MarkObjects: 2.040500 ms  DeleteObjects: 0.066200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.804800 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.736700 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.746500 ms (FindLiveObjects: 0.029400 ms CreateObjectMapping: 0.034800 ms MarkObjects: 1.678500 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 552.
Total: 2.192300 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.029100 ms MarkObjects: 2.125800 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 1.806200 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.031800 ms MarkObjects: 1.659300 ms  DeleteObjects: 0.080400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 1.777900 ms (FindLiveObjects: 0.043600 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.701300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.871500 ms (FindLiveObjects: 0.035500 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.801000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.905300 ms (FindLiveObjects: 0.081800 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.789200 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.730100 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.668000 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 2.206200 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.029600 ms MarkObjects: 2.135000 ms  DeleteObjects: 0.010400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 569.
Total: 2.018700 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.954500 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 569.
Total: 1.973300 ms (FindLiveObjects: 0.036200 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.903300 ms  DeleteObjects: 0.003100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 571.
Total: 1.859200 ms (FindLiveObjects: 0.055300 ms CreateObjectMapping: 0.036400 ms MarkObjects: 1.749600 ms  DeleteObjects: 0.016000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.892500 ms (FindLiveObjects: 0.044500 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.813800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 2.455300 ms (FindLiveObjects: 0.045100 ms CreateObjectMapping: 0.032900 ms MarkObjects: 2.256000 ms  DeleteObjects: 0.120000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 1.927200 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.864700 ms  DeleteObjects: 0.004100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 1.969100 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.903900 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 1.751400 ms (FindLiveObjects: 0.083600 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.634600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.714000 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.641800 ms  DeleteObjects: 0.012400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 593.
Total: 2.008100 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.945700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 597.
Total: 2.168200 ms (FindLiveObjects: 0.045700 ms CreateObjectMapping: 0.058700 ms MarkObjects: 2.059500 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 597.
Total: 1.779800 ms (FindLiveObjects: 0.037900 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.708900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.661200 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.599000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.967800 ms (FindLiveObjects: 0.031000 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.895400 ms  DeleteObjects: 0.010900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 2.010000 ms (FindLiveObjects: 0.049000 ms CreateObjectMapping: 0.041000 ms MarkObjects: 1.916600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.822000 ms (FindLiveObjects: 0.032400 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.755300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 1.746500 ms (FindLiveObjects: 0.035500 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.677400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 1.824800 ms (FindLiveObjects: 0.027200 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.758100 ms  DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 1.863000 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.793800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 1.968700 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.900900 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.896700 ms (FindLiveObjects: 0.038700 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.815900 ms  DeleteObjects: 0.010000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608.
Total: 2.098500 ms (FindLiveObjects: 0.035100 ms CreateObjectMapping: 0.063600 ms MarkObjects: 1.995700 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 2.209600 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.029200 ms MarkObjects: 2.146000 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.900600 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.838100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.890200 ms (FindLiveObjects: 0.041200 ms CreateObjectMapping: 0.032400 ms MarkObjects: 1.812600 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.873400 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.055700 ms MarkObjects: 1.783300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.717000 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.653900 ms  DeleteObjects: 0.002000 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.661100 ms (FindLiveObjects: 0.041900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.586900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.543300 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.482200 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.833400 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.768600 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 2.101300 ms (FindLiveObjects: 0.073200 ms CreateObjectMapping: 0.079600 ms MarkObjects: 1.945000 ms  DeleteObjects: 0.002700 ms)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.937000 ms (FindLiveObjects: 0.048200 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.855400 ms  DeleteObjects: 0.003200 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.567900 ms (FindLiveObjects: 0.050300 ms CreateObjectMapping: 0.050800 ms MarkObjects: 1.365100 ms  DeleteObjects: 0.100800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 2.016800 ms (FindLiveObjects: 0.040200 ms CreateObjectMapping: 0.033200 ms MarkObjects: 1.927400 ms  DeleteObjects: 0.014500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.223900 ms (FindLiveObjects: 0.032500 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.159100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 583.
Total: 2.883400 ms (FindLiveObjects: 0.050000 ms CreateObjectMapping: 0.031900 ms MarkObjects: 2.733200 ms  DeleteObjects: 0.066700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.203000 ms (FindLiveObjects: 0.053300 ms CreateObjectMapping: 0.038900 ms MarkObjects: 2.105100 ms  DeleteObjects: 0.004400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.600000 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 2.437100 ms  DeleteObjects: 0.103500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 541.
Total: 1.984300 ms (FindLiveObjects: 0.048900 ms CreateObjectMapping: 0.030500 ms MarkObjects: 1.901400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 2.073800 ms (FindLiveObjects: 0.038200 ms CreateObjectMapping: 0.068300 ms MarkObjects: 1.963000 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 2.367800 ms (FindLiveObjects: 0.028600 ms CreateObjectMapping: 0.028400 ms MarkObjects: 2.306900 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 2.027800 ms (FindLiveObjects: 0.034100 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.960900 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 619.
Total: 1.813900 ms (FindLiveObjects: 0.034700 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.745800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 2.214200 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.029200 ms MarkObjects: 2.134800 ms  DeleteObjects: 0.018100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 617.
Total: 1.999700 ms (FindLiveObjects: 0.060200 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.905200 ms  DeleteObjects: 0.004600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.957800 ms (FindLiveObjects: 0.034200 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.890600 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 614.
Total: 1.923800 ms (FindLiveObjects: 0.085800 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.802500 ms  DeleteObjects: 0.004000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.808700 ms (FindLiveObjects: 0.028100 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.735500 ms  DeleteObjects: 0.013900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 609.
Total: 1.889300 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.038900 ms MarkObjects: 1.815600 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.771800 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.704400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.604100 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.540300 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.783700 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.036700 ms MarkObjects: 1.707700 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.839600 ms (FindLiveObjects: 0.034900 ms CreateObjectMapping: 0.036400 ms MarkObjects: 1.764500 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.827800 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.767100 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 572.
TotUln 2.108500 ms (FindLiveObjects: 0.025900 ms CreateObjectMapping: 0.029000 ms MarkObjects: 2.043100 ms  DeleteObjects: 0.009500 ms)

loading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 571.
Total: 1.816000 ms (FindLiveObjects: 0.025500 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.735700 ms  DeleteObjects: 0.023300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 2.236400 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.030700 ms MarkObjects: 2.166100 ms  DeleteObjects: 0.002700 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.086 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2c54 -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 2.322400 ms (FindLiveObjects: 0.357300 ms CreateObjectMapping: 0.044800 ms MarkObjects: 1.916300 ms  DeleteObjects: 0.002600 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.802200 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.735800 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 2.099600 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.029600 ms MarkObjects: 2.031000 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.955300 ms (FindLiveObjects: 0.034400 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.888100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 2.034700 ms (FindLiveObjects: 0.036800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.964700 ms  DeleteObjects: 0.002700 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 844.
Total: 1.342700 ms (FindLiveObjects: 0.050400 ms CreateObjectMapping: 0.062800 ms MarkObjects: 1.150900 ms  DeleteObjects: 0.077400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.407300 ms (FindLiveObjects: 0.045300 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.315200 ms  DeleteObjects: 0.014500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.183800 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.121600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 2.054900 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.919300 ms  DeleteObjects: 0.070700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 2.505800 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.031900 ms MarkObjects: 2.440700 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.893700 ms (FindLiveObjects: 0.036500 ms CreateObjectMapping: 0.033700 ms MarkObjects: 1.819400 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.885700 ms (FindLiveObjects: 0.034500 ms CreateObjectMapping: 0.032900 ms MarkObjects: 1.805300 ms  DeleteObjects: 0.011800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.561500 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.498300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.091100 ms (FindLiveObjects: 0.041400 ms CreateObjectMapping: 0.029200 ms MarkObjects: 2.016900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.871300 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.064600 ms MarkObjects: 1.773500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.861100 ms (FindLiveObjects: 0.034500 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.792700 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.979400 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.912400 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.842900 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.774700 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.664500 ms (FindLiveObjects: 0.030600 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.600000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.828600 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.758100 ms  DeleteObjects: 0.009800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 2.037800 ms (FindLiveObjects: 0.096300 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.906600 ms  DeleteObjects: 0.002800 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.677000 ms (FindLiveObjects: 0.027500 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.617000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.748800 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.687800 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.661300 ms (FindLiveObjects: 0.029600 ms CreateObjectMapping: 0.028200 ms MarkObjects: 1.599800 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.785100 ms (FindLiveObjects: 0.041600 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.708500 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.686600 ms (FindLiveObjects: 0.029400 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.624100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.874600 ms (FindLiveObjects: 0.057700 ms CreateObjectMapping: 0.032400 ms MarkObjects: 1.780900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.010200 ms (FindLiveObjects: 0.040900 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.934400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.359100 ms (FindLiveObjects: 0.033900 ms CreateObjectMapping: 0.028600 ms MarkObjects: 2.292400 ms  DeleteObjects: 0.002800 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1494 -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused AssetU nloading 0 Unusedusage. Loade SObjects now: eri.
lTotal: les (Ser0 mlszed files now loaded: 0)
400 ms CreateObjectMapping: 0.030200 ms MarkObjects: 2.454200 ms  DeleteObjects: 0.014900 ms)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.736000 ms (FindLiveObjects: 0.034500 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.658700 ms  DeleteObjects: 0.012300 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.656200 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.594400 ms  DeleteObjects: 0.001900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 2.206700 ms (FindLiveObjects: 0.028800 ms CreateObjectMapping: 0.028900 ms MarkObjects: 2.136100 ms  DeleteObjects: 0.011600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.813000 ms (FindLiveObjects: 0.031500 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.748900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.793900 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.730800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.721200 ms (FindLiveObjects: 0.036000 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.651500 ms  DeleteObjects: 0.004000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.814000 ms (FindLiveObjects: 0.026500 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.755700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.776200 ms (FindLiveObjects: 0.047000 ms CreateObjectMapping: 0.048500 ms MarkObjects: 1.677300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.662700 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.599200 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.621500 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.057600 ms MarkObjects: 1.530800 ms  DeleteObjects: 0.002100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.574700 ms (FindLiveObjects: 0.028000 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.514000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.640700 ms (FindLiveObjects: 0.026800 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.581800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 2.028700 ms (FindLiveObjects: 0.027500 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.967700 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 615.
Total: 1.957000 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.889100 ms  DeleteObjects: 0.003300 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.063 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: c60 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 619.
Total: 2.168500 ms (FindLiveObjects: 0.065800 ms CreateObjectMapping: 0.096700 ms MarkObjects: 1.986300 ms  DeleteObjects: 0.003300 ms)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 618.
Total: 2.338000 ms (FindLiveObjects: 0.078700 ms CreateObjectMapping: 0.030000 ms MarkObjects: 2.225100 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.796100 ms (FindLiveObjects: 0.044400 ms CreateObjectMapping: 0.096500 ms MarkObjects: 1.651300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.815800 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.753100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 2.503500 ms (FindLiveObjects: 0.036200 ms CreateObjectMapping: 0.029800 ms MarkObjects: 2.433500 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 2.316300 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 2.252700 ms  DeleteObjects: 0.003000 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.587900 ms (FindLiveObjects: 0.042000 ms CreateObjectMapping: 0.048400 ms MarkObjects: 1.394600 ms  DeleteObjects: 0.102000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.656000 ms (FindLiveObjects: 0.068200 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.543300 ms  DeleteObjects: 0.013400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.176600 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.114800 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.590200 ms (FindLiveObjects: 0.034100 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.466700 ms  DeleteObjects: 0.057100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.313600 ms (FindLiveObjects: 0.050500 ms CreateObjectMapping: 0.033600 ms MarkObjects: 2.225400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.641000 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 2.574100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 541.
Total: 2.821200 ms (FindLiveObjects: 0.077400 ms CreateObjectMapping: 0.030300 ms MarkObjects: 2.709500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.901200 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.824200 ms  DeleteObjects: 0.010300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.915500 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.854500 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.838800 ms (FindLiveObjects: 0.038700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.766100 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.693400 ms (FindLiveObjects: 0.039300 ms CreateObjectMapping: 0.032900 ms MarkObjects: 1.617000 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 2.153800 ms (FindLiveObjects: 0.042800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 2.076500 ms  DeleteObjects: 0.004100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 2.016100 ms (FindLiveObjects: 0.030200 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.953600 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.711400 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.643400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.818000 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.028200 ms MarkObjects: 1.754200 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.629600 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.567300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.719400 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.656900 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.922900 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.853400 ms  DeleteObjects: 0.002600 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 605.
Total: 1.736200 ms (FindLiveObjects: 0.036500 ms CreateObjectMapping: 0.032600 ms MarkObjects: 1.656300 ms  DeleteObjects: 0.009900 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.511500 ms (FindLiveObjects: 0.058200 ms CreateObjectMapping: 0.052400 ms MarkObjects: 1.318400 ms  DeleteObjects: 0.081800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.309700 ms (FindLiveObjects: 0.035600 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.229600 ms  DeleteObjects: 0.013800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.530600 ms (FindLiveObjects: 0.040300 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.456300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.016300 ms (FindLiveObjects: 0.039900 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.871800 ms  DeleteObjects: 0.072400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 1.813600 ms (FindLiveObjects: 0.035100 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.745800 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 593.
Total: 1.862400 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.796000 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.740600 ms (FindLiveObjects: 0.040700 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.665800 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.613000 ms (FindLiveObjects: 0.034600 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.538800 ms  DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 1.846800 ms (FindLiveObjects: 0.040300 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.774300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 2.070700 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.031400 ms MarkObjects: 2.004100 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.644300 ms (FindLiveObjects: 0.028800 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.583900 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 1.792200 ms (FindLiveObjects: 0.034300 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.725400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 1.703200 ms (FindLiveObjects: 0.028800 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.642100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 2.117800 ms (FindLiveObjects: 0.126200 ms CreateObjectMapping: 0.072800 ms MarkObjects: 1.914200 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.938700 ms (FindLiveObjects: 0.030200 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.874000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.938100 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.862000 ms  DeleteObjects: 0.013700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.832100 ms (FindLiveObjects: 0.030200 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.769700 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.839200 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.773600 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.681300 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.604200 ms  DeleteObjects: 0.013100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.674200 ms (FindLiveObjects: 0.028600 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.613500 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.553000 ms (FindLiveObjects: 0.028100 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.486400 ms  DeleteObjects: 0.008200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.968600 ms (FindLiveObjects: 0.039300 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.896300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.787700 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.727100 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 2.070700 ms (FindLiveObjects: 0.039100 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.987600 ms  DeleteObjects: 0.013400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 2.040200 ms (FindLiveObjects: 0.052400 ms CreateObjectMapping: 0.057200 ms MarkObjects: 1.926300 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.924200 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.858800 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.922800 ms (FindLiveObjects: 0.032000 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.858600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.623200 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.562300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.590800 ms (FindLiveObjects: 0.026500 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.532400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 608.
Total: 1.894500 ms (FindLiveObjects: 0.039300 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.813200 ms  DeleteObjects: 0.011600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.674800 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.610800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.828000 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.765200 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.769300 ms (FindLiveObjects: 0.031100 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.706300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.911100 ms (FindLiveObjects: 0.042200 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.834900 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.834200 ms (FindLiveObjects: 0.034200 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.766600 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.752800 ms (FindLiveObjects: 0.033900 ms CreateObjectMapping: 0.048500 ms MarkObjects: 1.666600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.960600 ms (FindLiveObjects: 0.053000 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.873800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.771200 ms (FindLiveObjects: 0.037400 ms CreateObjectMapping: 0.035500 ms MarkObjects: 1.695200 ms  DeleteObjects: 0.002100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608.
Total: 1.888500 ms (FindLiveObjects: 0.043500 ms CreateObjectMapping: 0.031600 ms MarkObjects: 1.809900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.812900 ms (FindLiveObjects: 0.044900 ms CreateObjectMapping: 0.032700 ms MarkObjects: 1.730100 ms  DeleteObjects: 0.003900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.731300 ms (FindLiveObjects: 0.046200 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.649300 ms  DeleteObjects: 0.005200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.704400 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.640300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.838900 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.777900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.951200 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.888200 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.598700 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.537100 ms  DeleteObjects: 0.002300 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Un
Unloading 16 unused Assets dto reduized fiolyes (Se. Loaded Ofjectes  ow:  5oaded
T 0)
l: 1.843800 ms (FindLiveObjects: 0.027100 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.767200 ms  DeleteObjects: 0.019300 ms)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.979100 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.907300 ms  DeleteObjects: 0.013000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.872400 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.804500 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.762000 ms (FindLiveObjects: 0.037300 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.681700 ms  DeleteObjects: 0.012000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.814900 ms (FindLiveObjects: 0.028200 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.754500 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.649000 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.585200 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.611500 ms (FindLiveObjects: 0.026000 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.553200 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.870500 ms (FindLiveObjects: 0.030600 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.805500 ms  DeleteObjects: 0.003500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.711100 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.035900 ms MarkObjects: 1.640200 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.684400 ms (FindLiveObjects: 0.032700 ms CreateObjectMapping: 0.036100 ms MarkObjects: 1.612500 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 618.
Total: 2.012600 ms (FindLiveObjects: 0.056800 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.919700 ms  DeleteObjects: 0.003600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.795100 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.730800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.657000 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.595000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.713500 ms (FindLiveObjects: 0.041300 ms CreateObjectMapping: 0.031900 ms MarkObjects: 1.636200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.648600 ms (FindLiveObjects: 0.031800 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.584000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 619.
Total: 2.247700 ms (FindLiveObjects: 0.040800 ms CreateObjectMapping: 0.029500 ms MarkObjects: 2.171900 ms  DeleteObjects: 0.004300 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 619.
Total: 1.975500 ms (FindLiveObjects: 0.053000 ms CreateObjectMapping: 0.051900 ms MarkObjects: 1.866200 ms  DeleteObjects: 0.002700 ms)

Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2f5c -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 1.834300 ms (FindLiveObjects: 0.029500 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.772800 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 1.718800 ms (FindLiveObjects: 0.051200 ms CreateObjectMapping: 0.030500 ms MarkObjects: 1.632700 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 1.635300 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.571900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 1.972900 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.902500 ms  DeleteObjects: 0.002700 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.438500 ms (FindLiveObjects: 0.055300 ms CreateObjectMapping: 0.054900 ms MarkObjects: 1.242400 ms  DeleteObjects: 0.085000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.805200 ms (FindLiveObjects: 0.030600 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.724400 ms  DeleteObjects: 0.020500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.182400 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.122300 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.899600 ms (FindLiveObjects: 0.036500 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.702800 ms  DeleteObjects: 0.128200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.815700 ms (FindLiveObjects: 0.038000 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.744300 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.654300 ms (FindLiveObjects: 0.032000 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.589400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.810400 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.028200 ms MarkObjects: 1.749300 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 3.686800 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.028900 ms MarkObjects: 3.622000 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 4.692600 ms (FindLiveObjects: 0.095200 ms CreateObjectMapping: 0.030100 ms MarkObjects: 4.559500 ms  DeleteObjects: 0.006400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 23.636700 ms (FindLiveObjects: 0.034400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 23.569302 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 1.879800 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.804500 ms  DeleteObjects: 0.013600 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.616 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 17c4 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 2.077200 ms (FindLiveObjects: 0.038000 ms CreateObjectMapping: 0.031100 ms MarkObjects: 2.004400 ms  DeleteObjects: 0.002700 ms)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 2.102800 ms (FindLiveObjects: 0.144100 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.925100 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.900600 ms (FindLiveObjects: 0.036200 ms CreateObjectMapping: 0.031000 ms MarkObjects: 1.814600 ms  DeleteObjects: 0.017600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.893600 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.826800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 1.716600 ms (FindLiveObjects: 0.034500 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.647600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 2.213800 ms (FindLiveObjects: 0.099000 ms CreateObjectMapping: 0.054500 ms MarkObjects: 2.032500 ms  DeleteObjects: 0.013500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 1.777500 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.712300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 2.313900 ms (FindLiveObjects: 0.039300 ms CreateObjectMapping: 0.029900 ms MarkObjects: 2.239200 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.742700 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.674300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.938000 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.876400 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.786200 ms (FindLiveObjects: 0.035500 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.717300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.698500 ms (FindLiveObjects: 0.046600 ms CreateObjectMapping: 0.032700 ms MarkObjects: 1.616000 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.970900 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.910000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 2.369300 ms (FindLiveObjects: 0.036800 ms CreateObjectMapping: 0.031700 ms MarkObjects: 2.296900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 2.038400 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.972600 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 2.110900 ms (FindLiveObjects: 0.048100 ms CreateObjectMapping: 0.114900 ms MarkObjects: 1.943600 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 1.634300 ms (FindLiveObjects: 0.026200 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.575400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 591.
Total: 2.235800 ms (FindLiveObjects: 0.051600 ms CreateObjectMapping: 0.029800 ms MarkObjects: 2.149000 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.962000 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.028200 ms MarkObjects: 1.898700 ms  DeleteObjects: 0.002700 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.665600 ms (FindLiveObjects: 0.064400 ms CreateObjectMapping: 0.077600 ms MarkObjects: 1.382300 ms  DeleteObjects: 0.139900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 678.
Total: 1.277500 ms (FindLiveObjects: 0.032500 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.200900 ms  DeleteObjects: 0.013600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 1.322400 ms (FindLiveObjects: 0.039900 ms CreateObjectMapping: 0.035800 ms MarkObjects: 1.242700 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 583.
Total: 2.967300 ms (FindLiveObjects: 0.050800 ms CreateObjectMapping: 0.343100 ms MarkObjects: 2.497200 ms  DeleteObjects: 0.074900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.664100 ms (FindLiveObjects: 0.037100 ms CreateObjectMapping: 0.076300 ms MarkObjects: 2.547000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.613500 ms (FindLiveObjects: 0.031000 ms CreateObjectMapping: 0.036200 ms MarkObjects: 1.543100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 1.759900 ms (FindLiveObjects: 0.042600 ms CreateObjectMapping: 0.071600 ms MarkObjects: 1.642100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 551.
Total: 1.642700 ms (FindLiveObjects: 0.027000 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.575400 ms  DeleteObjects: 0.010500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 2.252200 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.029600 ms MarkObjects: 2.181800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.710100 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.649400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 541.
Total: 2.272500 ms (FindLiveObjects: 0.040500 ms CreateObjectMapping: 0.030200 ms MarkObjects: 2.186700 ms  DeleteObjects: 0.013700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 3.265400 ms (FindLiveObjects: 0.036100 ms CreateObjectMapping: 0.029200 ms MarkObjects: 3.194300 ms  DeleteObjects: 0.004900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 2.056600 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.994700 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.673500 ms (FindLiveObjects: 0.034900 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.604400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.815100 ms (FindLiveObjects: 0.037700 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.744200 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.956900 ms (FindLiveObjects: 0.032400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.891600 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 2.003300 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.935100 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.799400 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.731800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 2.014900 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.929700 ms  DeleteObjects: 0.023100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608.
Total: 2.025900 ms (FindLiveObjects: 0.039700 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.953000 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 2.132600 ms (FindLiveObjects: 0.037500 ms CreateObjectMapping: 0.030000 ms MarkObjects: 2.059300 ms  DeleteObjects: 0.004300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 603.
Total: 2.584800 ms (FindLiveObjects: 0.041400 ms CreateObjectMapping: 0.029500 ms MarkObjects: 2.509900 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.968200 ms (FindLiveObjects: 0.030400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.905100 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.650300 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.589500 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.610800 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.549200 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.013300 ms (FindLiveObjects: 0.037300 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.942400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.879400 ms (FindLiveObjects: 0.030400 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.815500 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.921600 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.036800 ms MarkObjects: 1.829900 ms  DeleteObjects: 0.023100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.712600 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.642100 ms  DeleteObjects: 0.011800 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.082 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1588 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.377000 ms (FindLiveObjects: 0.043600 ms CreateObjectMapping: 0.048600 ms MarkObjects: 1.204500 ms  DeleteObjects: 0.079400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 2.228600 ms (FindLiveObjects: 0.046600 ms CreateObjectMapping: 0.030200 ms MarkObjects: 2.135700 ms  DeleteObjects: 0.014400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.220200 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.154400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.976700 ms (FindLiveObjects: 0.034700 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.833700 ms  DeleteObjects: 0.076200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.669400 ms (FindLiveObjects: 0.037500 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.599300 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.623900 ms (FindLiveObjects: 0.039900 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.551300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.712000 ms (FindLiveObjects: 0.032200 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.645300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 1.847600 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.782700 ms  DeleteObjects: 0.003700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 2.407000 ms (FindLiveObjects: 0.039700 ms CreateObjectMapping: 0.031300 ms MarkObjects: 2.331000 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 2.604200 ms (FindLiveObjects: 0.038700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 2.532200 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.999700 ms (FindLiveObjects: 0.028300 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.922600 ms  DeleteObjects: 0.018300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 2.077100 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.036300 ms MarkObjects: 1.997000 ms  DeleteObjects: 0.010600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.917300 ms (FindLiveObjects: 0.038700 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.844000 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 2.079900 ms (FindLiveObjects: 0.034600 ms CreateObjectMapping: 0.029000 ms MarkObjects: 2.012000 ms  DeleteObjects: 0.002900 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.630400 ms (FindLiveObjects: 0.028800 ms CreateObjectMapping: 0.031800 ms MarkObjects: 1.566500 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.870100 ms (FindLiveObjects: 0.048700 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.788200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.057200 ms (FindLiveObjects: 0.031100 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.978600 ms  DeleteObjects: 0.017100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.163800 ms (FindLiveObjects: 0.051000 ms CreateObjectMapping: 0.030200 ms MarkObjects: 2.077900 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.029500 ms (FindLiveObjects: 0.059200 ms CreateObjectMapping: 0.032500 ms MarkObjects: 1.933700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.738900 ms (FindLiveObjects: 0.045300 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.659600 ms  DeleteObjects: 0.002500 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.074 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 1088 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connect fail
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.067 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 14e0 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.063 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 5ec -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1d10 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.063 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 25e4 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.061 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 27a8 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1798 -> priority: 1 
  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.572200 ms (FindLiveObjects: 0.045200 ms CreateObjectMapping: 0.049300 ms MarkObjects: 1.360600 ms  DeleteObjects: 0.115900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 715.
Total: 1.403400 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.324600 ms  DeleteObjects: 0.014300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.175800 ms (FindLiveObjects: 0.033200 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.110600 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.708200 ms (FindLiveObjects: 0.038800 ms CreateObjectMapping: 0.031600 ms MarkObjects: 1.574500 ms  DeleteObjects: 0.062200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.692000 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.624700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 2.015500 ms (FindLiveObjects: 0.058000 ms CreateObjectMapping: 0.060600 ms MarkObjects: 1.892200 ms  DeleteObjects: 0.002700 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.066 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 940 -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.924900 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.847700 ms  DeleteObjects: 0.015200 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 7.087100 ms (FindLiveObjects: 0.113700 ms CreateObjectMapping: 0.061900 ms MarkObjects: 6.898100 ms  DeleteObjects: 0.012100 ms)

<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2be4 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.627400 ms (FindLiveObjects: 0.032500 ms CreateObjectMapping: 0.036400 ms MarkObjects: 1.555600 ms  DeleteObjects: 0.002100 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 611.
Total: 1.789300 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.720100 ms  DeleteObjects: 0.002400 ms)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.759800 ms (FindLiveObjects: 0.055800 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.671000 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 550.
Total: 1.654100 ms (FindLiveObjects: 0.026400 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.595800 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 611.
Total: 2.493800 ms (FindLiveObjects: 0.039400 ms CreateObjectMapping: 0.029300 ms MarkObjects: 2.416700 ms  DeleteObjects: 0.007500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.751000 ms (FindLiveObjects: 0.037200 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.681000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.789700 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.723200 ms  DeleteObjects: 0.009800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 2.091800 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.029300 ms MarkObjects: 2.029000 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.725800 ms (FindLiveObjects: 0.030600 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.662700 ms  DeleteObjects: 0.002800 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.433900 ms (FindLiveObjects: 0.059200 ms CreateObjectMapping: 0.046500 ms MarkObjects: 1.247000 ms  DeleteObjects: 0.079900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.309100 ms (FindLiveObjects: 0.032500 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.234400 ms  DeleteObjects: 0.012600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.162200 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.099800 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 1.217100 ms (FindLiveObjects: 0.025700 ms CreateObjectMapping: 0.019600 ms MarkObjects: 1.168800 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 583.
Total: 1.758100 ms (FindLiveObjects: 0.044900 ms CreateObjectMapping: 0.032300 ms MarkObjects: 1.619300 ms  DeleteObjects: 0.060400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.301600 ms (FindLiveObjects: 0.032800 ms CreateObjectMapping: 0.532500 ms MarkObjects: 1.732200 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.410000 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.028700 ms MarkObjects: 2.348300 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 2.147100 ms (FindLiveObjects: 0.054000 ms CreateObjectMapping: 0.032300 ms MarkObjects: 2.055400 ms  DeleteObjects: 0.002900 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.663300 ms (FindLiveObjects: 0.026500 ms CreateObjectMapping: 0.028200 ms MarkObjects: 1.597200 ms  DeleteObjects: 0.010300 ms)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.570400 ms (FindLiveObjects: 0.061500 ms CreateObjectMapping: 0.048500 ms MarkObjects: 1.351700 ms  DeleteObjects: 0.107600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.302500 ms (FindLiveObjects: 0.038500 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.219400 ms  DeleteObjects: 0.013800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.255500 ms (FindLiveObjects: 0.027500 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.196500 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 1.905800 ms (FindLiveObjects: 0.039400 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.752900 ms  DeleteObjects: 0.080600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.942000 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.880400 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.818100 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.751600 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 540.
Total: 1.959700 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.895300 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.808000 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.745900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.706400 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.035300 ms MarkObjects: 1.635000 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.682600 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.622500 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.642700 ms (FindLiveObjects: 0.026900 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.581800 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.793900 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.718100 ms  DeleteObjects: 0.012800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.800700 ms (FindLiveObjects: 0.036500 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.730600 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.723200 ms (FindLiveObjects: 0.043400 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.647400 ms  DeleteObjects: 0.002100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 2.063100 ms (FindLiveObjects: 0.025500 ms CreateObjectMapping: 0.029100 ms MarkObjects: 2.005200 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 2.119000 ms (FindLiveObjects: 0.034800 ms CreateObjectMapping: 0.029700 ms MarkObjects: 2.050000 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.885500 ms (FindLiveObjects: 0.027500 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.825200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.940600 ms (FindLiveObjects: 0.036500 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.870700 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.747900 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.684700 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.755100 ms (FindLiveObjects: 0.060400 ms CreateObjectMapping: 0.031500 ms MarkObjects: 1.660100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.799400 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.737300 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.795100 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.731700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.769700 ms (FindLiveObjects: 0.030400 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.707100 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.817500 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.756500 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.153200 ms (FindLiveObjects: 0.049600 ms CreateObjectMapping: 0.029600 ms MarkObjects: 2.069500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.694300 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.631100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.866200 ms (FindLiveObjects: 0.040800 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.792300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.903300 ms (FindLiveObjects: 0.036000 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.820900 ms  DeleteObjects: 0.016300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.836000 ms (FindLiveObjects: 0.039200 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.764400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.616600 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.555000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.881300 ms (FindLiveObjects: 0.034800 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.812900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.668700 ms (FindLiveObjects: 0.027300 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.599300 ms  DeleteObjects: 0.012400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 1.861200 ms (FindLiveObjects: 0.025600 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.794200 ms  DeleteObjects: 0.010600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 1.837800 ms (FindLiveObjects: 0.031100 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.773400 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 1.833300 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.762500 ms  DeleteObjects: 0.009400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 1.706400 ms (FindLiveObjects: 0.033900 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.637200 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 2.467700 ms (FindLiveObjects: 0.052100 ms CreateObjectMapping: 0.061500 ms MarkObjects: 2.349700 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.714100 ms (FindLiveObjects: 0.034600 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.646500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 1.867800 ms (FindLiveObjects: 0.027200 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.801100 ms  DeleteObjects: 0.009900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 1.836600 ms (FindLiveObjects: 0.045400 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.758100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 1.636800 ms (FindLiveObjects: 0.028300 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.576500 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.695000 ms (FindLiveObjects: 0.034400 ms CreateObjectMapping: 0.038100 ms MarkObjects: 1.618800 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.972900 ms (FindLiveObjects: 0.030000 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.904000 ms  DeleteObjects: 0.009400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.742800 ms (FindLiveObjects: 0.040500 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.669900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.678700 ms (FindLiveObjects: 0.034100 ms CreateObjectMapping: 0.034700 ms MarkObjects: 1.606600 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 2.109800 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.031000 ms MarkObjects: 2.029100 ms  DeleteObjects: 0.013600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.984800 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.921000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 2.037800 ms (FindLiveObjects: 0.027900 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.978100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.725200 ms (FindLiveObjects: 0.042000 ms CreateObjectMapping: 0.032700 ms MarkObjects: 1.647100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.720700 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.036400 ms MarkObjects: 1.650100 ms  DeleteObjects: 0.002500 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.068 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 209c -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 611.
Total: 1.912600 ms (FindLiveObjects: 0.108700 ms CreateObjectMapping: 0.033500 ms MarkObjects: 1.765700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 2.022700 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.959500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.709300 ms (FindLiveObjects: 0.037000 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.639100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 2.280500 ms (FindLiveObjects: 0.034800 ms CreateObjectMapping: 0.029500 ms MarkObjects: 2.212100 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.859800 ms (FindLiveObjects: 0.041300 ms CreateObjectMapping: 0.128500 ms MarkObjects: 1.686200 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.672600 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.033700 ms MarkObjects: 1.606700 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.973600 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.912700 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.996700 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.096500 ms MarkObjects: 1.863300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 2.006600 ms (FindLiveObjects: 0.051600 ms CreateObjectMapping: 0.048300 ms MarkObjects: 1.902400 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.787100 ms (FindLiveObjects: 0.035500 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.719000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 611.
Total: 2.021700 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.958000 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.944900 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.885100 ms  DeleteObjects: 0.002900 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 611.
Total: 1.839600 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.773900 ms  DeleteObjects: 0.005600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.895500 ms (FindLiveObjects: 0.036200 ms CreateObjectMapping: 0.077500 ms MarkObjects: 1.778500 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 620.
Total: 1.810200 ms (FindLiveObjects: 0.035100 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.741800 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.707400 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.643600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.969400 ms (FindLiveObjects: 0.041600 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.894300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.889000 ms (FindLiveObjects: 0.047900 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.805900 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.841300 ms (FindLiveObjects: 0.032200 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.775700 ms  DeleteObjects: 0.002500 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused SUrnloading 0 UnusSeed Seridalized files (Seria0)iz
ed files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 564.
Tota
 1.l8a4970 33 0 ms (FindLis to reduce sm 0mory usagem. CreaateObjectMapping: 0.02
9900 ms Ma9kObject400 ms (FindLiveDeleteObjects: 0.015: 0.03110
0
 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.890100 ms  DeleteObjects: 0.046700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.747100 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.682800 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.751300 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.683300 ms  DeleteObjects: 0.009900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 2.219600 ms (FindLiveObjects: 0.048400 ms CreateObjectMapping: 0.028800 ms MarkObjects: 2.138700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.889900 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.053100 ms MarkObjects: 1.797500 ms  DeleteObjects: 0.004900 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.308700 ms (FindLiveObjects: 0.055400 ms CreateObjectMapping: 0.049400 ms MarkObjects: 1.126200 ms  DeleteObjects: 0.077100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.742300 ms (FindLiveObjects: 0.039900 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.656400 ms  DeleteObjects: 0.015400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.385700 ms (FindLiveObjects: 0.026300 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.327400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 1.710200 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.032200 ms MarkObjects: 1.581200 ms  DeleteObjects: 0.060800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.928600 ms (FindLiveObjects: 0.024200 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.871100 ms  DeleteObjects: 0.002900 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.076 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2310 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.859500 ms (FindLiveObjects: 0.036500 ms CreateObjectMapping: 0.032600 ms MarkObjects: 1.775000 ms  DeleteObjects: 0.014200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.950600 ms (FindLiveObjects: 0.026600 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.890600 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.887100 ms (FindLiveObjects: 0.065300 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.788100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 2.055000 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.986900 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.682700 ms (FindLiveObjects: 0.029500 ms CreateObjectMapping: 0.031400 ms MarkObjects: 1.618500 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.784300 ms (FindLiveObjects: 0.027300 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.723600 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.734500 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.664500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.674700 ms (FindLiveObjects: 0.027500 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.615100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 618.
Total: 1.838500 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.771700 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 618.
Total: 1.731600 ms (FindLiveObjects: 0.030600 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.667700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 618.
Total: 2.044000 ms (FindLiveObjects: 0.040200 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.970500 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 2.829900 ms (FindLiveObjects: 0.047600 ms CreateObjectMapping: 0.034000 ms MarkObjects: 2.742300 ms  DeleteObjects: 0.004800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.863100 ms (FindLiveObjects: 0.026400 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.804000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.959800 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.890700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 2.197500 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.029600 ms MarkObjects: 2.131000 ms  DeleteObjects: 0.003200 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.475600 ms (FindLiveObjects: 0.052100 ms CreateObjectMapping: 0.052700 ms MarkObjects: 1.278900 ms  DeleteObjects: 0.091100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 676.
Total: 1.712400 ms (FindLiveObjects: 0.087200 ms CreateObjectMapping: 0.032300 ms MarkObjects: 1.572700 ms  DeleteObjects: 0.018800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 1.441800 ms (FindLiveObjects: 0.036100 ms CreateObjectMapping: 0.020600 ms MarkObjects: 1.381600 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 1.970800 ms (FindLiveObjects: 0.073000 ms CreateObjectMapping: 0.032500 ms MarkObjects: 1.798900 ms  DeleteObjects: 0.065100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.764200 ms (FindLiveObjects: 0.063800 ms CreateObjectMapping: 0.049600 ms MarkObjects: 1.646800 ms  DeleteObjects: 0.002600 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.073 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2898 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 2.103700 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.029800 ms MarkObjects: 2.000700 ms  DeleteObjects: 0.038400 ms)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.724000 ms (FindLiveObjects: 0.025800 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.656800 ms  DeleteObjects: 0.011200 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.627300 ms (FindLiveObjects: 0.054600 ms CreateObjectMapping: 0.046800 ms MarkObjects: 1.417900 ms  DeleteObjects: 0.106900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.750600 ms (FindLiveObjects: 0.037000 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.666000 ms  DeleteObjects: 0.016300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 1.220900 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.020000 ms MarkObjects: 1.170400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 2.067000 ms (FindLiveObjects: 0.048400 ms CreateObjectMapping: 0.032300 ms MarkObjects: 1.916700 ms  DeleteObjects: 0.068500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.831200 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.762700 ms  DeleteObjects: 0.002600 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.081 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1ed4 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.767200 ms (FindLiveObjects: 0.043900 ms CreateObjectMapping: 0.048300 ms MarkObjects: 1.580800 ms  DeleteObjects: 0.092900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 2.262400 ms (FindLiveObjects: 0.117300 ms CreateObjectMapping: 0.039000 ms MarkObjects: 2.088300 ms  DeleteObjects: 0.016300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 1.851000 ms (FindLiveObjects: 0.047200 ms CreateObjectMapping: 0.021500 ms MarkObjects: 1.777000 ms  DeleteObjects: 0.003900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.624800 ms (FindLiveObjects: 0.036600 ms CreateObjectMapping: 0.031000 ms MarkObjects: 1.468800 ms  DeleteObjects: 0.087400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.910900 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.844300 ms  DeleteObjects: 0.002800 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.098 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 186c -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unlondioad 0 Unu edUnusedli Se files (S fereia(Serd filezed f loaded: 0)
aded: 0)

Un
ading 19 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 1.943700 ms (FindLiveObjects: 0.052800 ms CreateObjectMapping: 0.033100 ms MarkObjects: 1.829U00 ms  DeleteObjects: 0.027600 ms)

nloading 2 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.849800 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.771200 ms  DeleteObjects: 0.014800 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.093 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 12fc -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.531100 ms (FindLiveObjects: 0.048800 ms CreateObjectMapping: 0.051400 ms MarkObjects: 1.337200 ms  DeleteObjects: 0.092800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 2.098600 ms (FindLiveObjects: 0.038600 ms CreateObjectMapping: 0.029800 ms MarkObjects: 2.008000 ms  DeleteObjects: 0.020800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.176600 ms (FindLiveObjects: 0.028200 ms CreateObjectMapping: 0.028200 ms MarkObjects: 1.117000 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 2.253600 ms (FindLiveObjects: 0.076500 ms CreateObjectMapping: 0.053100 ms MarkObjects: 2.058300 ms  DeleteObjects: 0.064300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 3.073500 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.029500 ms MarkObjects: 3.005400 ms  DeleteObjects: 0.003800 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.092 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 17d8 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 2.936000 ms (FindLiveObjects: 0.045200 ms CreateObjectMapping: 0.045900 ms MarkObjects: 2.687000 ms  DeleteObjects: 0.157000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 676.
Total: 1.682700 ms (FindLiveObjects: 0.034400 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.602600 ms  DeleteObjects: 0.015400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 1.361800 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.019800 ms MarkObjects: 1.308900 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 2.297000 ms (FindLiveObjects: 0.034300 ms CreateObjectMapping: 0.031200 ms MarkObjects: 2.123100 ms  DeleteObjects: 0.107400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.837800 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.771800 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 5.388000 ms (FindLiveObjects: 0.041200 ms CreateObjectMapping: 0.030000 ms MarkObjects: 5.295700 ms  DeleteObjects: 0.019600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 2.434400 ms (FindLiveObjects: 0.040200 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.963100 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 2.098900 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.029000 ms MarkObjects: 2.023300 ms  DeleteObjects: 0.013700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 1.961800 ms (FindLiveObjects: 0.038900 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.889200 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 2.199500 ms (FindLiveObjects: 0.041900 ms CreateObjectMapping: 0.030200 ms MarkObjects: 2.122700 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 540.
Total: 2.528000 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 2.447900 ms  DeleteObjects: 0.015800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 4.016300 ms (FindLiveObjects: 0.034400 ms CreateObjectMapping: 0.112400 ms MarkObjects: 3.865100 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 2.335700 ms (FindLiveObjects: 0.060500 ms CreateObjectMapping: 0.049200 ms MarkObjects: 2.221800 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 2.249000 ms (FindLiveObjects: 0.080800 ms CreateObjectMapping: 0.031400 ms MarkObjects: 2.132200 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 540.
Total: 2.338500 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.916800 ms  DeleteObjects: 0.360400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 3.058600 ms (FindLiveObjects: 0.971500 ms CreateObjectMapping: 0.037200 ms MarkObjects: 2.045900 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 2.013200 ms (FindLiveObjects: 0.030000 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.950500 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 2.249000 ms (FindLiveObjects: 0.082300 ms CreateObjectMapping: 0.045300 ms MarkObjects: 2.117500 ms  DeleteObjects: 0.002700 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.949500 ms (FindLiveObjects: 0.034200 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.881100 ms  DeleteObjects: 0.002800 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.507200 ms (FindLiveObjects: 0.041500 ms CreateObjectMapping: 0.048800 ms MarkObjects: 1.319800 ms  DeleteObjects: 0.096400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 3.298000 ms (FindLiveObjects: 0.049600 ms CreateObjectMapping: 0.063900 ms MarkObjects: 3.162700 ms  DeleteObjects: 0.020700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.149500 ms (FindLiveObjects: 0.035500 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.082200 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 8.600801 ms (FindLiveObjects: 0.039700 ms CreateObjectMapping: 0.038400 ms MarkObjects: 8.452300 ms  DeleteObjects: 0.069200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 5.732700 ms (FindLiveObjects: 0.143100 ms CreateObjectMapping: 0.063100 ms MarkObjects: 5.522500 ms  DeleteObjects: 0.002700 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.085 seconds
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.735200 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.671700 ms  DeleteObjects: 0.002400 ms)

<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: e7c -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 2.159200 ms (FindLiveObjects: 0.038300 ms CreateObjectMapping: 0.031000 ms MarkObjects: 2.086000 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.950000 ms (FindLiveObjects: 0.029500 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.887800 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.990500 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.928900 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.803600 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.736100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.032600 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.031000 ms MarkObjects: 1.964500 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 2.156500 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029000 ms MarkObjects: 2.083400 ms  DeleteObjects: 0.012400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 569.
Total: 2.175200 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.028800 ms MarkObjects: 2.082500 ms  DeleteObjects: 0.029400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.842800 ms (FindLiveObjects: 0.029500 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.780800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.822700 ms (FindLiveObjects: 0.037500 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.744700 ms  DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.737000 ms (FindLiveObjects: 0.039400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.665000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 2.008500 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.059600 ms MarkObjects: 1.913700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 552.
Total: 1.954400 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.889500 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.867600 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.804300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.218200 ms (FindLiveObjects: 0.032800 ms CreateObjectMapping: 0.028600 ms MarkObjects: 2.153000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.260500 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.029200 ms MarkObjects: 2.189700 ms  DeleteObjects: 0.004700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 552.
Total: 2.162000 ms (FindLiveObjects: 0.026900 ms CreateObjectMapping: 0.028600 ms MarkObjects: 2.101000 ms  DeleteObjects: 0.004600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 2.133300 ms (FindLiveObjects: 0.085300 ms CreateObjectMapping: 0.031500 ms MarkObjects: 2.012000 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.967700 ms (FindLiveObjects: 0.034100 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.900200 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 2.180200 ms (FindLiveObjects: 0.299000 ms CreateObjectMapping: 0.033400 ms MarkObjects: 1.843700 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 552.
Total: 1.982900 ms (FindLiveObjects: 0.030300 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.919000 ms  DeleteObjects: 0.002900 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.696000 ms (FindLiveObjects: 0.026200 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.637600 ms  DeleteObjects: 0.002400 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.570900 ms (FindLiveObjects: 0.044000 ms CreateObjectMapping: 0.047000 ms MarkObjects: 1.384900 ms  DeleteObjects: 0.094000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 5.579700 ms (FindLiveObjects: 0.149500 ms CreateObjectMapping: 0.067900 ms MarkObjects: 5.345400 ms  DeleteObjects: 0.015200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.276600 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.211400 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.600000 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.030900 ms MarkObjects: 1.471100 ms  DeleteObjects: 0.061200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.048100 ms (FindLiveObjects: 0.035500 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.979300 ms  DeleteObjects: 0.002900 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.856300 ms (FindLiveObjects: 0.030000 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.793200 ms  DeleteObjects: 0.003000 ms)

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.079 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1c24 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 2.619500 ms (FindLiveObjects: 0.027100 ms CreateObjectMapping: 0.028000 ms MarkObjects: 2.559800 ms  DeleteObjects: 0.003700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.879100 ms (FindLiveObjects: 0.077200 ms CreateObjectMapping: 0.111700 ms MarkObjects: 1.686500 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.908000 ms (FindLiveObjects: 0.031100 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.844000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 2.228000 ms (FindLiveObjects: 0.072400 ms CreateObjectMapping: 0.030800 ms MarkObjects: 2.118800 ms  DeleteObjects: 0.004600 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.461500 ms (FindLiveObjects: 0.055700 ms CreateObjectMapping: 0.049800 ms MarkObjects: 1.265900 ms  DeleteObjects: 0.089000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 678.
Total: 1.517300 ms (FindLiveObjects: 0.032000 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.440200 ms  DeleteObjects: 0.013900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.254600 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.188700 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.918900 ms (FindLiveObjects: 0.037000 ms CreateObjectMapping: 0.060900 ms MarkObjects: 2.750200 ms  DeleteObjects: 0.069600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.171900 ms (FindLiveObjects: 0.117300 ms CreateObjectMapping: 0.031000 ms MarkObjects: 1.962100 ms  DeleteObjects: 0.002700 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.083 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 360 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading U nloaed Assets to reduce memodi usag enuseda Seriali Objectsenow: 569.l
Titaed  2.l686200 ms (FindLiv
eObjects: 0.030400 ms CreateObjectMapping: 0.031200 ms MarkObjects: 2.607800 ms  DeleteObjects: 0.015500 ms)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 2.051500 ms (FindLiveObjects: 0.036600 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.971400 ms  DeleteObjects: 0.013500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.857500 ms (FindLiveObjects: 0.028800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.795500 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.820300 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.743000 ms  DeleteObjects: 0.010800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 2.136600 ms (FindLiveObjects: 0.032200 ms CreateObjectMapping: 0.028300 ms MarkObjects: 2.072200 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.889100 ms (FindLiveObjects: 0.032000 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.823900 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.622700 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.031600 ms MarkObjects: 1.560700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 2.410300 ms (FindLiveObjects: 0.036100 ms CreateObjectMapping: 0.031000 ms MarkObjects: 2.339200 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.976300 ms (FindLiveObjects: 0.046600 ms CreateObjectMapping: 0.064800 ms MarkObjects: 1.860900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.894800 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.826200 ms  DeleteObjects: 0.004700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.912800 ms (FindLiveObjects: 0.033200 ms CreateObjectMapping: 0.030900 ms MarkObjects: 1.843900 ms  DeleteObjects: 0.003700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.950600 ms (FindLiveObjects: 0.044100 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.872800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.698700 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.635500 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.934700 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.863800 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.886100 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.820500 ms  DeleteObjects: 0.003600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.794200 ms (FindLiveObjects: 0.048400 ms CreateObjectMapping: 0.059100 ms MarkObjects: 1.683200 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 2.116300 ms (FindLiveObjects: 0.045300 ms CreateObjectMapping: 0.047700 ms MarkObjects: 2.019600 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.895100 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.031800 ms MarkObjects: 1.824900 ms  DeleteObjects: 0.002500 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.252600 ms (FindLiveObjects: 0.042000 ms CreateObjectMapping: 0.045500 ms MarkObjects: 1.088400 ms  DeleteObjects: 0.076000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.333000 ms (FindLiveObjects: 0.052700 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.233600 ms  DeleteObjects: 0.013500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.341100 ms (FindLiveObjects: 0.034500 ms CreateObjectMapping: 0.078700 ms MarkObjects: 1.224200 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 2.000400 ms (FindLiveObjects: 0.032700 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.870800 ms  DeleteObjects: 0.064900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 2.488100 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.028100 ms MarkObjects: 2.338400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.691600 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.036200 ms MarkObjects: 1.624300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 2.332600 ms (FindLiveObjects: 0.044100 ms CreateObjectMapping: 0.028600 ms MarkObjects: 2.246500 ms  DeleteObjects: 0.012300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 1.590400 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.526600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.733900 ms (FindLiveObjects: 0.034500 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.666500 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.651800 ms (FindLiveObjects: 0.030400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.588700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.920900 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.855300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 2.247700 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.029400 ms MarkObjects: 2.179900 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.689000 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.626100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.114800 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.095900 ms MarkObjects: 1.979600 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 541.
Total: 1.741400 ms (FindLiveObjects: 0.035400 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.666100 ms  DeleteObjects: 0.009900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.789500 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.031000 ms MarkObjects: 1.723100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.810300 ms (FindLiveObjects: 0.032800 ms CreateObjectMapping: 0.032500 ms MarkObjects: 1.741100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.683500 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.038100 ms MarkObjects: 1.608400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.645500 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.585200 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.758800 ms (FindLiveObjects: 0.037500 ms CreateObjectMapping: 0.035800 ms MarkObjects: 1.681700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 604.
Total: 1.836500 ms (FindLiveObjects: 0.029500 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.774600 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.687400 ms (FindLiveObjects: 0.035500 ms CreateObjectMapping: 0.035100 ms MarkObjects: 1.613200 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.740800 ms (FindLiveObjects: 0.029600 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.678500 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.759500 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.693600 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 2.563600 ms (FindLiveObjects: 0.037000 ms CreateObjectMapping: 0.032100 ms MarkObjects: 2.489300 ms  DeleteObjects: 0.003600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 1.967300 ms (FindLiveObjects: 0.038800 ms CreateObjectMapping: 0.031400 ms MarkObjects: 1.873700 ms  DeleteObjects: 0.022200 ms)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 2.009100 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.934300 ms  DeleteObjects: 0.016300 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 11ec -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 1.797300 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.723700 ms  DeleteObjects: 0.011000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.945900 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.867100 ms  DeleteObjects: 0.018000 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.768000 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.031900 ms MarkObjects: 1.695200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 2.028200 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.940600 ms  DeleteObjects: 0.026100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.730100 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.660900 ms  DeleteObjects: 0.005000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 2.387600 ms (FindLiveObjects: 0.033200 ms CreateObjectMapping: 0.029800 ms MarkObjects: 2.320700 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.682400 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.037400 ms MarkObjects: 1.610400 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.549100 ms (FindLiveObjects: 0.025700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.490600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.005500 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.944200 ms  DeleteObjects: 0.003600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.618600 ms (FindLiveObjects: 0.028600 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.557400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.713500 ms (FindLiveObjects: 0.029500 ms CreateObjectMapping: 0.036400 ms MarkObjects: 1.644200 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.711400 ms (FindLiveObjects: 0.032200 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.645700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 2.456400 ms (FindLiveObjects: 0.043900 ms CreateObjectMapping: 0.066300 ms MarkObjects: 2.340100 ms  DeleteObjects: 0.005100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.777300 ms (FindLiveObjects: 0.031000 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.713700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.956800 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.035300 ms MarkObjects: 1.886800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.909400 ms (FindLiveObjects: 0.029500 ms CreateObjectMapping: 0.035000 ms MarkObjects: 1.841400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 615.
Total: 1.821400 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.754400 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.784100 ms (FindLiveObjects: 0.049500 ms CreateObjectMapping: 0.035100 ms MarkObjects: 1.696000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.885300 ms (FindLiveObjects: 0.030600 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.821500 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.833100 ms (FindLiveObjects: 0.040400 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.758800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.834600 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.772900 ms  DeleteObjects: 0.002500 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.632100 ms (FindLiveObjects: 0.042300 ms CreateObjectMapping: 0.048400 ms MarkObjects: 1.444700 ms  DeleteObjects: 0.096000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.463500 ms (FindLiveObjects: 0.042100 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.374500 ms  DeleteObjects: 0.015700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.241700 ms (FindLiveObjects: 0.051200 ms CreateObjectMapping: 0.030900 ms MarkObjects: 1.154800 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 2.048000 ms (FindLiveObjects: 0.034500 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.900800 ms  DeleteObjects: 0.080000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.744300 ms (FindLiveObjects: 0.046800 ms CreateObjectMapping: 0.051900 ms MarkObjects: 1.641800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.827600 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.763500 ms  DeleteObjects: 0.002600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 673.
Total: 1.905800 ms (FindLiveObjects: 0.038000 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.824600 ms  DeleteObjects: 0.012100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.996300 ms (FindLiveObjects: 0.035700 ms CreateObjectMapping: 0.032400 ms MarkObjects: 1.845500 ms  DeleteObjects: 0.082000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.883000 ms (FindLiveObjects: 0.027800 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.819400 ms  DeleteObjects: 0.005800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.893300 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.049300 ms MarkObjects: 1.807500 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 2.034600 ms (FindLiveObjects: 0.043700 ms CreateObjectMapping: 0.031900 ms MarkObjects: 1.954300 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.989400 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.055000 ms MarkObjects: 1.898800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.690600 ms (FindLiveObjects: 0.037600 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.619800 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 2.051300 ms (FindLiveObjects: 0.042300 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.975100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.782500 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.717100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.917500 ms (FindLiveObjects: 0.035600 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.847000 ms  DeleteObjects: 0.004300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.803300 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.742700 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.796200 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.732200 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.848400 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.779600 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.838300 ms (FindLiveObjects: 0.043800 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.761000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 2.035500 ms (FindLiveObjects: 0.030600 ms CreateObjectMapping: 0.052800 ms MarkObjects: 1.941400 ms  DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.703700 ms (FindLiveObjects: 0.040200 ms CreateObjectMapping: 0.032500 ms MarkObjects: 1.627500 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.735900 ms (FindLiveObjects: 0.031500 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.672000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 550.
Total: 1.738700 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.672200 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 1.563600 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.496200 ms  DeleteObjects: 0.008900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 1.779000 ms (FindLiveObjects: 0.039000 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.706300 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 1.769200 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.702500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 550.
Total: 1.891500 ms (FindLiveObjects: 0.059000 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.789900 ms  DeleteObjects: 0.012200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.862600 ms (FindLiveObjects: 0.041600 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.788200 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.791500 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.731000 ms  DeleteObjects: 0.002100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.346900 ms (FindLiveObjects: 0.043800 ms CreateObjectMapping: 0.084000 ms MarkObjects: 2.215200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.054300 ms (FindLiveObjects: 0.032800 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.986700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.690300 ms (FindLiveObjects: 0.049900 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.605800 ms  DeleteObjects: 0.004300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.821000 ms (FindLiveObjects: 0.043100 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.745000 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 550.
Total: 1.834300 ms (FindLiveObjects: 0.045400 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.754000 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.852200 ms (FindLiveObjects: 0.056800 ms CreateObjectMapping: 0.115400 ms MarkObjects: 1.676400 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 1.829300 ms (FindLiveObjects: 0.084000 ms CreateObjectMapping: 0.047300 ms MarkObjects: 1.693600 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.685100 ms (FindLiveObjects: 0.057100 ms CreateObjectMapping: 0.046500 ms MarkObjects: 1.576800 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.888500 ms (FindLiveObjects: 0.036800 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.816700 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.811700 ms (FindLiveObjects: 0.038900 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.740100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.770100 ms (FindLiveObjects: 0.046500 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.690600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.981200 ms (FindLiveObjects: 0.028200 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.909000 ms  DeleteObjects: 0.012300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.739100 ms (FindLiveObjects: 0.034600 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.671800 ms  DeleteObjects: 0.002300 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 569.
Total: 1.753200 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.037600 ms MarkObjects: 1.665700 ms  DeleteObjects: 0.018300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.974200 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.035500 ms MarkObjects: 1.891800 ms  DeleteObjects: 0.009900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.634400 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.569200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.637600 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.031400 ms MarkObjects: 1.565900 ms  DeleteObjects: 0.010300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.741000 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.030500 ms MarkObjects: 1.670300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.930100 ms (FindLiveObjects: 0.031800 ms CreateObjectMapping: 0.036500 ms MarkObjects: 1.858200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.935400 ms (FindLiveObjects: 0.092600 ms CreateObjectMapping: 0.055800 ms MarkObjects: 1.783300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.672600 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.609100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.876300 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.807300 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.999400 ms (FindLiveObjects: 0.030300 ms CreateObjectMapping: 0.067300 ms MarkObjects: 1.898400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.904400 ms (FindLiveObjects: 0.034200 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.837000 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.740200 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.678900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.677700 ms (FindLiveObjects: 0.030600 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.614400 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.620800 ms (FindLiveObjects: 0.030000 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.558200 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 618.
Total: 1.926600 ms (FindLiveObjects: 0.039000 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.853300 ms  DeleteObjects: 0.002700 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2fe4 -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 619.
Total: 1.698100 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.635900 ms  DeleteObjects: 0.002500 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Direct3D:
    Ver
ionloadiing 2 Dunused Assets 1.o re
duce memory usage. Loaded Objects750w: i 21.
=0x1380)
.9   Vendor:   NVIDIA
bj   VRAM:     2007 MB
eateObjectMapping: 0.082000 ms MarkObjects: 1.777100 ms  DeleteObjects: 0.012800 ms)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.069 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1cf4 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 1.838900 ms (FindLiveObjects: 0.048100 ms CreateObjectMapping: 0.058100 ms MarkObjects: 1.712300 ms  DeleteObjects: 0.019000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.872700 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.809500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 2.045300 ms (FindLiveObjects: 0.032400 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.979000 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.974100 ms (FindLiveObjects: 0.096900 ms CreateObjectMapping: 0.064000 ms MarkObjects: 1.809600 ms  DeleteObjects: 0.002600 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.288300 ms (FindLiveObjects: 0.041800 ms CreateObjectMapping: 0.049200 ms MarkObjects: 1.118000 ms  DeleteObjects: 0.078300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.419600 ms (FindLiveObjects: 0.032400 ms CreateObjectMapping: 0.039800 ms MarkObjects: 1.325400 ms  DeleteObjects: 0.020700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.175900 ms (FindLiveObjects: 0.026600 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.117900 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.849100 ms (FindLiveObjects: 0.034100 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.710200 ms  DeleteObjects: 0.073100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.965600 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.904300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 2.037900 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.969000 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 2.011400 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.943700 ms  DeleteObjects: 0.004600 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.801000 ms (FindLiveObjects: 0.030000 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.738200 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.772800 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.033300 ms MarkObjects: 1.705100 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.641200 ms (FindLiveObjects: 0.034400 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.574000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.793400 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.032900 ms MarkObjects: 1.728100 ms  DeleteObjects: 0.002200 ms)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.573400 ms (FindLiveObjects: 0.028800 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.506000 ms  DeleteObjects: 0.009100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.620100 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.555000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.600700 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.540800 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 2.010500 ms (FindLiveObjects: 0.044000 ms CreateObjectMapping: 0.032600 ms MarkObjects: 1.920600 ms  DeleteObjects: 0.011900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 596.
Total: 1.707300 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.641600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 597.
Total: 1.831300 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.760900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 597.
Total: 1.669600 ms (FindLiveObjects: 0.035700 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.600300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 1.933100 ms (FindLiveObjects: 0.040200 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.850800 ms  DeleteObjects: 0.010600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 569.
Total: 1.975600 ms (FindLiveObjects: 0.029400 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.901600 ms  DeleteObjects: 0.014100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.693200 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.627300 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 2.413200 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.029500 ms MarkObjects: 2.347500 ms  DeleteObjects: 0.004200 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.745500 ms (FindLiveObjects: 0.120200 ms CreateObjectMapping: 0.089300 ms MarkObjects: 1.442900 ms  DeleteObjects: 0.092300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.291900 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.214800 ms  DeleteObjects: 0.012400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 676.
Total: 1.337900 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.273300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 2.199700 ms (FindLiveObjects: 0.051300 ms CreateObjectMapping: 0.032300 ms MarkObjects: 2.035500 ms  DeleteObjects: 0.078900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 4.629900 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.029100 ms MarkObjects: 4.564900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.843000 ms (FindLiveObjects: 0.028300 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.782000 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 1.911400 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.837400 ms  DeleteObjects: 0.010200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.572500 ms (FindLiveObjects: 0.028300 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.511300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.930100 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.042700 ms MarkObjects: 1.847600 ms  DeleteObjects: 0.004900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.649200 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.584900 ms  DeleteObjects: 0.002500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 682.
Total: 1.920000 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.040800 ms MarkObjects: 1.832100 ms  DeleteObjects: 0.012500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 143 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.856600 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.032200 ms MarkObjects: 1.660800 ms  DeleteObjects: 0.129400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 2.045000 ms (FindLiveObjects: 0.025900 ms CreateObjectMapping: 0.047900 ms MarkObjects: 1.963700 ms  DeleteObjects: 0.006300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.779100 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.091300 ms MarkObjects: 1.650700 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 2.012900 ms (FindLiveObjects: 0.037600 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.941600 ms  DeleteObjects: 0.002700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.918300 ms (FindLiveObjects: 0.043700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.832300 ms  DeleteObjects: 0.012000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.761000 ms (FindLiveObjects: 0.031500 ms CreateObjectMapping: 0.030500 ms MarkObjects: 1.695200 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.669700 ms (FindLiveObjects: 0.032800 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.604100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 2.104100 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.064800 ms MarkObjects: 2.000900 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 551.
Total: 1.768700 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.707800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.875700 ms (FindLiveObjects: 0.036U00 ml CreateObjectMapping: 0.036000 ms MarkObjects: 1.789000 ms  DeleteObjects: 0.013000 ms)

oading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.785600 ms (FindLiveObjects: 0.037600 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.703800 ms  DeleteObjects: 0.013400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 1.679500 ms (FindLiveObjects: 0.029500 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.616500 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 2.035600 ms (FindLiveObjects: 0.053100 ms CreateObjectMapping: 0.033200 ms MarkObjects: 1.945200 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 621.
Total: 1.922400 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.061600 ms MarkObjects: 1.824200 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.706800 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.642600 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 2.017000 ms (FindLiveObjects: 0.041900 ms CreateObjectMapping: 0.075400 ms MarkObjects: 1.895800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.731500 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.669700 ms  DeleteObjects: 0.002300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.663400 ms (FindLiveObjects: 0.033200 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.588900 ms  DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.765000 ms (FindLiveObjects: 0.027600 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.698000 ms  DeleteObjects: 0.009400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.937000 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.871300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.851100 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.028100 ms MarkObjects: 1.790400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.911300 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.840900 ms  DeleteObjects: 0.012700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.729500 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.669400 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.949900 ms (FindLiveObjects: 0.030000 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.886500 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.762700 ms (FindLiveObjects: 0.033900 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.696300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 2.037400 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.973600 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.729300 ms (FindLiveObjects: 0.036300 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.660400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 618.
Total: 1.847100 ms (FindLiveObjects: 0.041900 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.764300 ms  DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.780300 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.035300 ms MarkObjects: 1.711800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 618.
Total: 1.740500 ms (FindLiveObjects: 0.068600 ms CreateObjectMapping: 0.034600 ms MarkObjects: 1.633100 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 609.
Total: 1.790900 ms (FindLiveObjects: 0.046900 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.700600 ms  DeleteObjects: 0.012600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 617.
Total: 1.911600 ms (FindLiveObjects: 0.041900 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.833500 ms  DeleteObjects: 0.005400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.826800 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.759400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 617.
Total: 1.778200 ms (FindLiveObjects: 0.046800 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.697800 ms  DeleteObjects: 0.003500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 2.022600 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.954700 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.903300 ms (FindLiveObjects: 0.035400 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.833500 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.588300 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.527000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.680700 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.053500 ms MarkObjects: 1.590100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 2.046300 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.977300 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608.
Total: 1.901400 ms (FindLiveObjects: 0.037900 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.830200 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.745700 ms (FindLiveObjects: 0.029400 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.682700 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.759400 ms (FindLiveObjects: 0.028300 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.698400 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.957200 ms (FindLiveObjects: 0.089400 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.834900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 2.492300 ms (FindLiveObjects: 0.104200 ms CreateObjectMapping: 0.032600 ms MarkObjects: 2.351100 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 2.192700 ms (FindLiveObjects: 0.117400 ms CreateObjectMapping: 0.039600 ms MarkObjects: 2.005400 ms  DeleteObjects: 0.029100 ms)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 2.115000 ms (FindLiveObjects: 0.029500 ms CreateObjectMapping: 0.029200 ms MarkObjects: 2.042600 ms  DeleteObjects: 0.012500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.726600 ms (FindLiveObjects: 0.040400 ms CreateObjectMapping: 0.031000 ms MarkObjects: 1.651400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.037700 ms (FindLiveObjects: 0.036100 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.959300 ms  DeleteObjects: 0.011500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.044500 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.975300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.737400 ms (FindLiveObjects: 0.034100 ms CreateObjectMapping: 0.036600 ms MarkObjects: 1.663100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.676600 ms (FindLiveObjects: 0.026800 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.610000 ms  DeleteObjects: 0.010200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.774500 ms (FindLiveObjects: 0.028300 ms CreateObjectMapping: 0.031000 ms MarkObjects: 1.696600 ms  DeleteObjects: 0.017800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.701900 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.636700 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 2.319900 ms (FindLiveObjects: 0.042100 ms CreateObjectMapping: 0.030400 ms MarkObjects: 2.233700 ms  DeleteObjects: 0.011700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.862900 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.796200 ms  DeleteObjects: 0.003500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 2.033800 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.967700 ms  DeleteObjects: 0.002700 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 169c -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 1.749200 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.673100 ms  DeleteObjects: 0.018500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 1.758600 ms (FindLiveObjects: 0.025600 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.689900 ms  DeleteObjects: 0.012800 ms)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 1.840700 ms (FindLiveObjects: 0.037800 ms CreateObjectMapping: 0.058800 ms MarkObjects: 1.740800 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 1.809100 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.741200 ms  DeleteObjects: 0.009400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 1.726600 ms (FindLiveObjects: 0.031500 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.661400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 1.997700 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.036400 ms MarkObjects: 1.924700 ms  DeleteObjects: 0.002400 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.276100 ms (FindLiveObjects: 0.042700 ms CreateObjectMapping: 0.048300 ms MarkObjects: 1.109800 ms  DeleteObjects: 0.074500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 3.250200 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.029800 ms MarkObjects: 3.169000 ms  DeleteObjects: 0.021000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.205900 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.139800 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.837700 ms (FindLiveObjects: 0.042300 ms CreateObjectMapping: 0.031900 ms MarkObjects: 1.702500 ms  DeleteObjects: 0.060000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.725900 ms (FindLiveObjects: 0.029600 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.663600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 2.033700 ms (FindLiveObjects: 0.038900 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.960500 ms  DeleteObjects: 0.003700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 538.
Total: 2.040200 ms (FindLiveObjects: 0.036100 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.971700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 540.
Total: 1.747700 ms (FindLiveObjects: 0.028600 ms CreateObjectMapping: 0.032000 ms MarkObjects: 1.672100 ms  DeleteObjects: 0.014000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.903200 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.833300 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 2.106000 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.029900 ms MarkObjects: 2.036200 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.731500 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.666500 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 1.644800 ms (FindLiveObjects: 0.028800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.583800 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.722100 ms (FindLiveObjects: 0.027900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.654200 ms  DeleteObjects: 0.010200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 1.898000 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.836500 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.986100 ms (FindLiveObjects: 0.030300 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.922400 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.867100 ms (FindLiveObjects: 0.049600 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.783100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.968400 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.904500 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 1.941900 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.879700 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 594.
Total: 1.895200 ms (FindLiveObjects: 0.032800 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.828500 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 594.
Total: 1.752900 ms (FindLiveObjects: 0.043700 ms CreateObjectMapping: 0.032000 ms MarkObjects: 1.674000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 594.
Total: 1.953100 ms (FindLiveObjects: 0.033100
mUs Crding eateOsed Assets to r0.029 m0emory arkObjects: ed.88bjects 6600 m45. D
lTotal: c1s:6 0.002ms0 (Find
L
iveObjects: 0.027500 ms CreateObjectMapping: 0.028100 ms MarkObjects: 1.563900 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.882800 ms (FindLiveObjects: 0.033900 ms CreateObjectMapping: 0.035800 ms MarkObjects: 1.809000 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.692800 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.631000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.730900 ms (FindLiveObjects: 0.030300 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.667900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.905400 ms (FindLiveObjects: 0.064800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.807900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.966600 ms (FindLiveObjects: 0.038300 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.892500 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.609800 ms (FindLiveObjects: 0.028300 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.549500 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.621200 ms (FindLiveObjects: 0.027300 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.552600 ms  DeleteObjects: 0.010400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.675500 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.609600 ms  DeleteObjects: 0.003700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.922700 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.036100 ms MarkObjects: 1.849600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.672500 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.604700 ms  DeleteObjects: 0.009700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 2.016000 ms (FindLiveObjects: 0.039500 ms CreateObjectMapping: 0.031600 ms MarkObjects: 1.916200 ms  DeleteObjects: 0.027000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.818600 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.757800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.566300 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.493800 ms  DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.900700 ms (FindLiveObjects: 0.030200 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.837300 ms  DeleteObjects: 0.003500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.688800 ms (FindLiveObjects: 0.038000 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.618700 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.769100 ms (FindLiveObjects: 0.041700 ms CreateObjectMapping: 0.033000 ms MarkObjects: 1.690700 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.590900 ms (FindLiveObjects: 0.025100 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.533000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.778100 ms (FindLiveObjects: 0.037200 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.707800 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.834100 ms (FindLiveObjects: 0.036400 ms CreateObjectMapping: 0.038000 ms MarkObjects: 1.755700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 552.
Total: 1.875600 ms (FindLiveObjects: 0.041100 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.800000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.581800 ms (FindLiveObjects: 0.027900 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.521400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.905000 ms (FindLiveObjects: 0.030400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.842200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 2.042300 ms (FindLiveObjects: 0.042100 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.966000 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.655900 ms (FindLiveObjects: 0.027000 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.595100 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.912000 ms (FindLiveObjects: 0.037000 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.841700 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 617.
Total: 1.816600 ms (FindLiveObjects: 0.036100 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.747400 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)


Unlondloading 1 un ussets do Aedseuce memedryc usemoe. Loadee. Loaded Objectjectw: 57w.
:ot l: 8.
0Total3 1.90 130m mss F(ndLiviedLiveObjects: 31.048700 ms CreateObjeppiMapping: 0.033500 ms MarkObject.s: 1.936600Dems  DeleteObje0ts: 0.018800 
m
s)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.723700 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.664000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.585500 ms (FindLiveObjects: 0.027900 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.524800 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.625600 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.562100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 2.120600 ms (FindLiveObjects: 0.051200 ms CreateObjectMapping: 0.030800 ms MarkObjects: 2.034100 ms  DeleteObjects: 0.003000 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.066 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2ee0 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.353200 ms (FindLiveObjects: 0.042800 ms CreateObjectMapping: 0.046000 ms MarkObjects: 1.174800 ms  DeleteObjects: 0.088500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.395400 ms (FindLiveObjects: 0.045500 ms CreateObjectMapping: 0.030900 ms MarkObjects: 1.301900 ms  DeleteObjects: 0.015600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 676.
Total: 1.569900 ms (FindLiveObjects: 0.041800 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.493900 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 1.959600 ms (FindLiveObjects: 0.032400 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.830300 ms  DeleteObjects: 0.064600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.623500 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.561300 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 569.
Total: 1.674700 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.610500 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 538.
Total: 1.847600 ms (FindLiveObjects: 0.044300 ms CreateObjectMapping: 0.028200 ms MarkObjects: 1.770300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 572.
Total: 1.815400 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.747200 ms  DeleteObjects: 0.009100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 572.
Total: 1.822200 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.756800 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 572.
Total: 1.643100 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.581600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.935300 ms (FindLiveObjects: 0.036400 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.854500 ms  DeleteObjects: 0.012700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.700400 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.028000 ms MarkObjects: 1.638500 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.737900 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.673300 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 2.216200 ms (FindLiveObjects: 0.053000 ms CreateObjectMapping: 0.049700 ms MarkObjects: 2.109500 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.897300 ms (FindLiveObjects: 0.031500 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.831800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.765500 ms (FindLiveObjects: 0.026200 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.707300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.842400 ms (FindLiveObjects: 0.031000 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.760600 ms  DeleteObjects: 0.020300 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.695600 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.635400 ms  DeleteObjects: 0.002100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.654600 ms (FindLiveObjects: 0.023900 ms CreateObjectMapping: 0.028200 ms MarkObjects: 1.599000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.960500 ms (FindLiveObjects: 0.041400 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.885200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.719100 ms (FindLiveObjects: 0.030400 ms CreateObjectMapping: 0.034800 ms MarkObjects: 1.650500 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.746500 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.679900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.797600 ms (FindLiveObjects: 0.026800 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.737400 ms  DeleteObjects: 0.002300 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.067 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 22c8 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.674600 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.611500 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.935200 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.869800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.660700 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.598000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.760500 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.691800 ms  DeleteObjects: 0.002700 ms)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

UnloUnloading 0 Unused Serialized files (Serialized files now loaded: 0ding 0 Unused Serialized files (Serialized files now loaded: 0)
)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 1.946300 ms (FindLiveObjects: 0.035700 ms CreateObjectMapping: 0.030000 m
 Maroading 1 unkObjectssts 1. 5to remd  ce memory ucts: 0.022100 ms)
ct
s now: 562.
Total: 1.847900 ms (FindLiveObjects: 0.027200 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.777200 ms  DeleteObjects: 0.013400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.929000 ms (FindLiveObjects: 0.036400 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.860100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.974600 ms (FindLiveObjects: 0.028800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.906000 ms  DeleteObjects: 0.009800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.811900 ms (FindLiveObjects: 0.038900 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.738600 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.706300 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.035600 ms MarkObjects: 1.633900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.825100 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.047700 ms MarkObjects: 1.738300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.773700 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.711600 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.745600 ms (FindLiveObjects: 0.054600 ms CreateObjectMapping: 0.042300 ms MarkObjects: 1.644900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.774600 ms (FindLiveObjects: 0.031000 ms CreateObjectMapping: 0.036400 ms MarkObjects: 1.703600 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.888400 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.035400 ms MarkObjects: 1.814100 ms  DeleteObjects: 0.003600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.582700 ms (FindLiveObjects: 0.026300 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.523800 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.844200 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.774800 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.756100 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.694400 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 616.
Total: 2.034000 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.032300 ms MarkObjects: 1.964100 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 616.
Total: 1.609600 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.546400 ms  DeleteObjects: 0.002500 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 616.
Total: 1.737200 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.671100 ms  DeleteObjects: 0.003100 ms)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.445000 ms (FindLiveObjects: 0.066300 ms CreateObjectMapping: 0.052200 ms MarkObjects: 1.246100 ms  DeleteObjects: 0.079700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.419800 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.337600 ms  DeleteObjects: 0.014200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 676.
Total: 1.257000 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.192700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 2.068800 ms (FindLiveObjects: 0.040200 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.927100 ms  DeleteObjects: 0.068700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.653400 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.590300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 2.856200 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.055600 ms MarkObjects: 2.766900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.944900 ms (FindLiveObjects: 0.081500 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.827500 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.794600 ms (FindLiveObjects: 0.027200 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.734700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 2.018300 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.953900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 2.121000 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.029000 ms MarkObjects: 2.059000 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 2.050200 ms (FindLiveObjects: 0.043100 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.960800 ms  DeleteObjects: 0.016200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.574600 ms (FindLiveObjects: 0.058700 ms CreateObjectMapping: 0.032200 ms MarkObjects: 1.480000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 657.
Total: 1.665500 ms (FindLiveObjects: 0.034900 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.597600 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 657.
Total: 1.721100 ms (FindLiveObjects: 0.047300 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.639700 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.800800 ms (FindLiveObjects: 0.036200 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.733000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 2.032700 ms (FindLiveObjects: 0.043600 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.955300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 2.141800 ms (FindLiveObjects: 0.045500 ms CreateObjectMapping: 0.033500 ms MarkObjects: 2.058700 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.974500 ms (FindLiveObjects: 0.046000 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.894200 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.766900 ms (FindLiveObjects: 0.034800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.689100 ms  DeleteObjects: 0.012300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 2.005200 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.934000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.635600 ms (FindLiveObjects: 0.027500 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.575800 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.918400 ms (FindLiveObjects: 0.027300 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.859100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.662200 ms (FindLiveObjects: 0.025700 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.604600 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 605.
Total: 1.696300 ms (FindLiveObjects: 0.041100 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.621600 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.650500 ms (FindLiveObjects: 0.028200 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.590100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.558500 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.497200 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.683300 ms (FindLiveObjects: 0.034500 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.616700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.899100 ms (FindLiveObjects: 0.034600 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.830600 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
U
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.979600 ms (FindLiveObjects: 0.034800 ms CreateObjectMapping:n0.l29700 ms MarkOujsets: 1.897900 ds  Derialized file 0l016100 ms)d fil
s
 now loaded: 0)
oading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 16 un
Udl Asaetd to riduce memorysusede. Loaded obj res now: mem r570.ag
.TLotala 2.023300 ms (Findd LijeveOtjscts: 0.02820
Total: eateObjectMapping: iveObj1e0 ms MarkObjects: Cre936200 mse DObjectMappin: : .0.0320 ms)
s 
MarkObjects: 1.854100 ms  DeleteObjects: 0.016600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.772400 ms (FindLiveObjects: 0.027500 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.691600 ms  DeleteObjects: 0.023400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 2.007100 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.940600 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.960200 ms (FindLiveObjects: 0.038400 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.881400 ms  DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.957800 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.895200 ms  DeleteObjects: 0.003800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 2.106600 ms (FindLiveObjects: 0.046500 ms CreateObjectMapping: 0.065400 ms MarkObjects: 1.990500 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.635200 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.573900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.900600 ms (FindLiveObjects: 0.034400 ms CreateObjectMapping: 0.036800 ms MarkObjects: 1.826100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.664300 ms (FindLiveObjects: 0.037300 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.594100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.846200 ms (FindLiveObjects: 0.037400 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.775800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.673700 ms (FindLiveObjects: 0.026900 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.614000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.683000 ms (FindLiveObjects: 0.044900 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.604400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.763600 ms (FindLiveObjects: 0.026300 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.704400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.990200 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.928900 ms  DeleteObjects: 0.002800 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 616.
Total: 1.880800 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.811400 ms  DeleteObjects: 0.003800 ms)

Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 277c -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 617.
Total: 1.937100 ms (FindLiveObjects: 0.081800 ms CreateObjectMapping: 0.030500 ms MarkObjects: 1.821100 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 617.
Total: 1.708200 ms (FindLiveObjects: 0.042300 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.632900 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.774900 ms (FindLiveObjects: 0.049300 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.691400 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.962000 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.901500 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.834700 ms (FindLiveObjects: 0.035500 ms CreateObjectMapping: 0.036400 ms MarkObjects: 1.759300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.709100 ms (FindLiveObjects: 0.042200 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.633600 ms  DeleteObjects: 0.002600 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.643300 ms (FindLiveObjects: 0.059000 ms CreateObjectMapping: 0.049100 ms MarkObjects: 1.323000 ms  DeleteObjects: 0.211000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.575300 ms (FindLiveObjects: 0.068200 ms CreateObjectMapping: 0.057700 ms MarkObjects: 1.434100 ms  DeleteObjects: 0.014200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.547900 ms (FindLiveObjects: 0.037800 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.476400 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.908900 ms (FindLiveObjects: 0.034800 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.781900 ms  DeleteObjects: 0.060900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.660100 ms (FindLiveObjects: 0.042700 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.584500 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.911200 ms (FindLiveObjects: 0.064900 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.812200 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.748500 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.673200 ms  DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.926800 ms (FindLiveObjects: 0.039200 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.854500 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.118600 ms (FindLiveObjects: 0.051400 ms CreateObjectMapping: 0.040000 ms MarkObjects: 2.022200 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.275800 ms (FindLiveObjects: 0.090800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 2.151900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 541.
Total: 1.772000 ms (FindLiveObjects: 0.029600 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.700800 ms  DeleteObjects: 0.011600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.932500 ms (FindLiveObjects: 0.037800 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.862000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.850000 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.790500 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.893000 ms (FindLiveObjects: 0.030400 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.831000 ms  DeleteObjects: 0.002100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 
 Unloadind S erialize Assilese(Se tioliredd fe memory usoaaed:.  0)d
d Objects now: 570.
Total: 1.943800 ms (FindLiveObjects: 0.136200 ms CreateObjectMapping: 0.042300 ms MarkObjects: 1.752000 ms  DeleteObjects: 0.011900 ms)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 2.035700 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.958600 ms  DeleteObjects: 0.011500 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.072 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 263c -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.995300 ms (FindLiveObjects: 0.041600 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.919500 ms  DeleteObjects: 0.002600 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.641100 ms (FindLiveObjects: 0.027000 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.581400 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.686500 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.620700 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.689300 ms (FindLiveObjects: 0.035400 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.620000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.778000 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.707900 ms  DeleteObjects: 0.010300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.869700 ms (FindLiveObjects: 0.034900 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.802400 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.649400 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.585000 ms  DeleteObjects: 0.004600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.915400 ms (FindLiveObjects: 0.057000 ms CreateObjectMapping: 0.060200 ms MarkObjects: 1.782900 ms  DeleteObjects: 0.014600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.979800 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.032500 ms MarkObjects: 1.895300 ms  DeleteObjects: 0.019400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.793200 ms (FindLiveObjects: 0.037000 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.723600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.594400 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.526700 ms  DeleteObjects: 0.008600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.664400 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.603000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.796300 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.732400 ms  DeleteObjects: 0.002300 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.805800 ms (FindLiveObjects: 0.037500 ms CreateObjectMapping: 0.031800 ms MarkObjects: 1.732400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.799200 ms (FindLiveObjects: 0.026100 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.740400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.819500 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.751800 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.892500 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.821200 ms  DeleteObjects: 0.002700 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.409200 ms (FindLiveObjects: 0.048200 ms CreateObjectMapping: 0.049400 ms MarkObjects: 1.223100 ms  DeleteObjects: 0.087600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 3.934600 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.029800 ms MarkObjects: 3.857500 ms  DeleteObjects: 0.015000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.351700 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.292700 ms  DeleteObjects: 0.002000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 2.166700 ms (FindLiveObjects: 0.042300 ms CreateObjectMapping: 0.032100 ms MarkObjects: 2.014500 ms  DeleteObjects: 0.076900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.689500 ms (FindLiveObjects: 0.032800 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.624000 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 569.
Total: 1.690900 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.627300 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.731600 ms (FindLiveObjects: 0.027800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.670700 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.925300 ms (FindLiveObjects: 0.031800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.860400 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 2.497400 ms (FindLiveObjects: 0.042900 ms CreateObjectMapping: 0.030800 ms MarkObjects: 2.419700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total:
1U7n7800 ms gFin 0 unused Assets to 00educe memory usagMepping: 0d Ob400 ms MawkObjects
: 1.682 02 m0s  De mst (FindLiveObjects: ms)
29
500 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.939900 ms  DeleteObjects: 0.007300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 1.645200 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.575100 ms  DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 1.673800 ms (FindLiveObjects: 0.030200 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.611300 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 1.793000 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.728200 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.775700 ms (FindLiveObjects: 0.036000 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.693000 ms  DeleteObjects: 0.016000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 620.
Total: 2.033700 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.081300 ms MarkObjects: 1.911300 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 2.195000 ms (FindLiveObjects: 0.048800 ms CreateObjectMapping: 0.030600 ms MarkObjects: 2.110900 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.951900 ms (FindLiveObjects: 0.036200 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.883000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.856200 ms (FindLiveObjects: 0.049000 ms CreateObjectMapping: 0.046800 ms MarkObjects: 1.756800 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 2.341600 ms (FindLiveObjects: 0.028600 ms CreateObjectMapping: 0.029300 ms MarkObjects: 2.279100 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.774300 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.708000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 619.
Total: 1.761900 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.033500 ms MarkObjects: 1.692300 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 2.023200 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.958600 ms  DeleteObjects: 0.004500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.665000 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.597700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.777500 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.714200 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.774900 ms (FindLiveObjects: 0.038600 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.703200 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.665000 ms (FindLiveObjects: 0.032400 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.600000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.926900 ms (FindLiveObjects: 0.030200 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.863200 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.658700 ms (FindLiveObjects: 0.026200 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.601100 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.635900 ms (FindLiveObjects: 0.024900 ms CreateObjectMapping: 0.028200 ms MarkObjects: 1.579600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.784300 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.035100 ms MarkObjects: 1.714300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.600000 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.540300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.693400 ms (FindLiveObjects: 0.030200 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.631500 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.897600 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.828200 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.774100 ms (FindLiveObjects: 0.040200 ms CreateObjectMapping: 0.032400 ms MarkObjects: 1.697900 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.815600 ms (Fi
LiveUbjeoading015 unused Assets to reduce memory us9200 ms MarkObjects: 1.749300 m
s  DeleteObjects: 0(FindLivemObj
e
cts: 0.029800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.763000 ms  DeleteObjects: 0.020500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.733200 ms (FindLiveObjects: 0.038500 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.661900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.740100 ms (FindLiveObjects: 0.032200 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.666400 ms  DeleteObjects: 0.011000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 2.180100 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.031400 ms MarkObjects: 2.108100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.695800 ms (FindLiveObjects: 0.035700 ms CreateObjectMapping: 0.035400 ms MarkObjects: 1.621100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.866900 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.791200 ms  DeleteObjects: 0.016100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.894300 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.813100 ms  DeleteObjects: 0.020800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.824300 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.030500 ms MarkObjects: 1.747100 ms  DeleteObjects: 0.012300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.862100 ms (FindLiveObjects: 0.042400 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.769100 ms  DeleteObjects: 0.019500 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.069 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 9d4 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 2.764600 ms (FindLiveObjects: 0.043200 ms CreateObjectMapping: 0.047700 ms MarkObjects: 2.590200 ms  DeleteObjects: 0.082800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 2.172300 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.026000 ms MarkObjects: 2.095400 ms  DeleteObjects: 0.017700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.163000 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.098400 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 2.819000 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.031500 ms MarkObjects: 2.687600 ms  DeleteObjects: 0.063900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 3.401900 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.036400 ms MarkObjects: 3.328700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.577300 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.040200 ms MarkObjects: 1.506400 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 540.
Total: 1.649900 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.580700 ms  DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 1.710300 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.636500 ms  DeleteObjects: 0.009700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.842600 ms (FindLiveObjects: 0.032500 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.776500 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.695500 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.631600 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 2.011500 ms (FindLiveObjects: 0.040100 ms CreateObjectMapping: 0.032400 ms MarkObjects: 1.933700 ms  DeleteObjects: 0.004100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.760900 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.697900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.034700 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.967700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.769900 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.706300 ms  DeleteObjects: 0.002600 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: fc8 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.803300 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.730500 ms  DeleteObjects: 0.013200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.022700 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.048300 ms MarkObjects: 1.930100 ms  DeleteObjects: 0.014100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.887400 ms (FindLiveObjects: 0.032000 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.822000 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.871400 ms (FindLiveObjects: 0.025900 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.805400 ms  DeleteObjects: 0.009200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.965300 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.035600 ms MarkObjects: 1.894700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.661800 ms (FindLiveObjects: 0.035100 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.591800 ms  DeleteObjects: 0.002500 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

disconnect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connect fail
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connect fail
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connect fail
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1430 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.061 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1a68 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2138 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.066 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 5e0 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 2.039400 ms (FindLiveObjects: 0.045700 ms CreateObjectMapping: 0.045800 ms MarkObjects: 1.853400 ms  DeleteObjects: 0.093500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.465200 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.032700 ms MarkObjects: 1.383200 ms  DeleteObjects: 0.014500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 676.
Total: 1.179500 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.116500 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.758200 ms (FindLiveObjects: 0.038100 ms CreateObjectMapping: 0.032000 ms MarkObjects: 1.622200 ms  DeleteObjects: 0.065000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 2.203800 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.030500 ms MarkObjects: 2.137800 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.646300 ms (FindLiveObjects: 0.028100 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.585900 ms  DeleteObjects: 0.002400 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.476700 ms (FindLiveObjects: 0.062000 ms CreateObjectMapping: 0.047600 ms MarkObjects: 1.273800 ms  DeleteObjects: 0.091600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.433300 ms (FindLiveObjects: 0.041700 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.344700 ms  DeleteObjects: 0.014300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 676.
Total: 1.454200 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.388800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.846400 ms (FindLiveObjects: 0.032400 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.717000 ms  DeleteObjects: 0.065600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.854800 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.788200 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.914100 ms (FindLiveObjects: 0.026800 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.855000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.671800 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.601800 ms  DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 1.851100 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.789300 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.146800 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.081800 ms MarkObjects: 2.027100 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.687600 ms (FindLiveObjects: 0.034400 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.618500 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 2.173100 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.028400 ms MarkObjects: 2.100000 ms  DeleteObjects: 0.012500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 541.
Total: 1.855900 ms (FindLiveObjects: 0.046200 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.765000 ms  DeleteObjects: 0.014900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.549600 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.486100 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.973100 ms (FindLiveObjects: 0.041700 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.898000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.669300 ms (FindLiveObjects: 0.028300 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.608600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.803400 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.741000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 2.041200 ms (FindLiveObjects: 0.045400 ms CreateObjectMapping: 0.032200 ms MarkObjects: 1.951900 ms  DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.867500 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.805100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.864800 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.799400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 2.267700 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029600 ms MarkObjects: 2.186100 ms  DeleteObjects: 0.015800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 603.
Total: 1.866200 ms (FindLiveObjects: 0.029400 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.803900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.699600 ms (FindLiveObjects: 0.039800 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.626900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.885900 ms (FindLiveObjects: 0.041800 ms CreateObjectMapping: 0.036300 ms MarkObjects: 1.803800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 2.084000 ms (FindLiveObjects: 0.064700 ms CreateObjectMapping: 0.041900 ms MarkObjects: 1.973400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.580600 ms (FindLiveObjects: 0.028800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.519700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.689200 ms (FindLiveObjects: 0.037300 ms CreateObjectMapping: 0.036000 ms MarkObjects: 1.612300 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.799200 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.036300 ms MarkObjects: 1.722500 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.988700 ms (FindLiveObjects: 0.046600 ms CreateObjectMapping: 0.031800 ms MarkObjects: 1.906600 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.921500 ms (FindLiveObjects: 0.047500 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.840400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.687000 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.615700 ms  DeleteObjects: 0.010200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.687300 ms (FindLiveObjects: 0.037700 ms CreateObjectMapping: 0.036500 ms MarkObjects: 1.609400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.617100 ms (FindLiveObjects: 0.027900 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.548400 ms  DeleteObjects: 0.004200 ms)

Unloloading 0 Unused Serialized files (Serialized files now loaded: 0)
ading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 2.049500 ms (FindLiveObjects: 0.039300 ms CreateObjec
anpopding 10.nu0ed Assets to redjce memory usage. Loaded Objectsts: 0.054470
0 ms)

2.165500 ms (FindLiveObjects: 0.035100 ms CreateObjectMapping: 0.054500 ms MarkObjects: 2.063900 ms  DeleteObjects: 0.011100 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.694500 ms (FindLiveObjects: 0.026600 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.628500 ms  DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.790900 ms (FindLiveObjects: 0.039000 ms CreateObjectMapping: 0.032000 ms MarkObjects: 1.695300 ms  DeleteObjects: 0.023100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 1.973700 ms (FindLiveObjects: 0.036600 ms CreateObjectMapping: 0.091900 ms MarkObjects: 1.841300 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 1.811900 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.742600 ms  DeleteObjects: 0.009500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 1.711900 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.646900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 1.797900 ms (FindLiveObjects: 0.040100 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.722700 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.827600 ms (FindLiveObjects: 0.035100 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.760300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.815300 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.750900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.825200 ms (FindLiveObjects: 0.036300 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.755500 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.950200 ms (FindLiveObjects: 0.040000 ms CreateObjectMapping: 0.031100 ms MarkObjects: 1.874700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.918800 ms (FindLiveObjects: 0.041700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.844000 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 618.
Total: 2.032800 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.966700 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 618.
Total: 1.963200 ms (FindLiveObjects: 0.032700 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.896000 ms  DeleteObjects: 0.003100 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.068 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1ea4 -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.675700 ms (FindLiveObjects: 0.026700 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.617200 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.963300 ms (FindLiveObjects: 0.027000 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.903200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.664800 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.602600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.672200 ms (FindLiveObjects: 0.037800 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.600100 ms  DeleteObjects: 0.002700 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 844.
Total: 1.447800 ms (FindLiveObjects: 0.057000 ms CreateObjectMapping: 0.050600 ms MarkObjects: 1.250600 ms  DeleteObjects: 0.088500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.288600 ms (FindLiveObjects: 0.034700 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.211000 ms  DeleteObjects: 0.012400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.329800 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.264400 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 1.788800 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.031600 ms MarkObjects: 1.653700 ms  DeleteObjects: 0.068600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.987500 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.090400 ms MarkObjects: 1.864200 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.595900 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.534300 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 2.110000 ms (FindLiveObjects: 0.026900 ms CreateObjectMapping: 0.028900 ms MarkObjects: 2.040300 ms  DeleteObjects: 0.013000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 565.
Total: 1.738200 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.662900 ms  DeleteObjects: 0.013500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.836400 ms (FindLiveObjects: 0.036200 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.749800 ms  DeleteObjects: 0.019100 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.737100 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.671100 ms  DeleteObjects: 0.002600 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 19d4 -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.674600 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.609800 ms  DeleteObjects: 0.002300 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.916800 ms (FindLiveObjects: 0.041000 ms CreateObjectMapping: 0.033000 ms MarkObjects: 1.839000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.822700 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.760100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.865700 ms (FindLiveObjects: 0.049900 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.780100 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 2.315000 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.029100 ms MarkObjects: 2.249900 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.998600 ms (FindLiveObjects: 0.029500 ms CreateObjectMapping: 0.028000 ms MarkObjects: 1.936400 ms  DeleteObjects: 0.003700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.553900 ms (FindLiveObjects: 0.034400 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.486900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.653000 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.592000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.653700 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.585900 ms  DeleteObjects: 0.002300 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 569.
Total: 1.990000 ms (FindLiveObjects: 0.029600 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.908000 ms  DeleteObjects: 0.021600 ms)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.908100 ms (FindLiveObjects: 0.027000 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.833000 ms  DeleteObjects: 0.018200 ms)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.300600 ms (FindLiveObjects: 0.044700 ms CreateObjectMapping: 0.048400 ms MarkObjects: 1.113200 ms  DeleteObjects: 0.093200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 2.220900 ms (FindLiveObjects: 0.035100 ms CreateObjectMapping: 0.030300 ms MarkObjects: 2.140500 ms  DeleteObjects: 0.013800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.169900 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.105500 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.929900 ms (FindLiveObjects: 0.031800 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.797900 ms  DeleteObjects: 0.068800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.649000 ms (FindLiveObjects: 0.042600 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.571600 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 2.517200 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.049800 ms MarkObjects: 2.435100 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 623.
Total: 2.218600 ms (FindLiveObjects: 0.115500 ms CreateObjectMapping: 0.062000 ms MarkObjects: 2.037100 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.671000 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.605800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.874000 ms (FindLiveObjects: 0.040000 ms CreateObjectMapping: 0.042000 ms MarkObjects: 1.787800 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.843000 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.773600 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.674100 ms (FindLiveObjects: 0.029600 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.605400 ms  DeleteObjects: 0.009800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 1.741500 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.672300 ms  DeleteObjects: 0.002200 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.069 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2f28 -> priority: 1 
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.757700 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.030400 ms MarkObjects: 1.694500 ms  DeleteObjects: 0.002600 ms)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.784000 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.716800 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.773900 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.713400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 605.
Total: 1.860300 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.037900 ms MarkObjects: 1.782000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.830900 ms (FindLiveObjects: 0.035700 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.761700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.931000 ms (FindLiveObjects: 0.028300 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.869500 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 2.095900 ms (FindLiveObjects: 0.049700 ms CreateObjectMapping: 0.031500 ms MarkObjects: 2.010600 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.795400 ms (FindLiveObjects: 0.037400 ms CreateObjectMapping: 0.108300 ms MarkObjects: 1.645900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.741800 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.668700 ms  DeleteObjects: 0.011600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 572.
Total: 1.945100 ms (FindLiveObjects: 0.028100 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.872100 ms  DeleteObjects: 0.014900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.813800 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.748300 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.862000 ms (FindLiveObjects: 0.060300 ms CreateObjectMapping: 0.048100 ms MarkObjects: 1.740500 ms  DeleteObjects: 0.010900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.833200 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.765600 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.945400 ms (FindLiveObjects: 0.036400 ms CreateObjectMapping: 0.031400 ms MarkObjects: 1.873300 ms  DeleteObjects: 0.003100 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.317800 ms (FindLiveObjects: 0.041100 ms CreateObjectMapping: 0.049000 ms MarkObjects: 1.147000 ms  DeleteObjects: 0.079800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.789000 ms (FindLiveObjects: 0.047000 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.687900 ms  DeleteObjects: 0.021900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 678.
Total: 1.258100 ms (FindLiveObjects: 0.036800 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.186300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 601.
Total: 1.689500 ms (FindLiveObjects: 0.036500 ms CreateObjectMapping: 0.031800 ms MarkObjects: 1.561700 ms  DeleteObjects: 0.058500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 3.475400 ms (FindLiveObjects: 0.040300 ms CreateObjectMapping: 0.122100 ms MarkObjects: 3.308900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.810400 ms (FindLiveObjects: 0.026400 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.752100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.749500 ms (FindLiveObjects: 0.057300 ms CreateObjectMapping: 0.036700 ms MarkObjects: 1.652000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.906600 ms (FindLiveObjects: 0.029600 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.843400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 1.735000 ms (FindLiveObjects: 0.057800 ms CreateObjectMapping: 0.050400 ms MarkObjects: 1.623400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 586.
Total: 2.072300 ms (FindLiveObjects: 0.066000 ms CreateObjectMapping: 0.033300 ms MarkObjects: 1.968400 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 554.
Total: 1.619200 ms (FindLiveObjects: 0.027900 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.559100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.728700 ms (FindLiveObjects: 0.034600 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.653400 ms  DeleteObjects: 0.010400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.572100 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.509300 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.721100 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.657900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.795200 ms (FindLiveObjects: 0.037100 ms CreateObjectMapping: 0.031600 ms MarkObjects: 1.722500 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.743100 ms (FindLiveObjects: 0.031500 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.676700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.860700 ms (FindLiveObjects: 0.036000 ms CreateObjectMapping: 0.031400 ms MarkObjects: 1.777800 ms  DeleteObjects: 0.014300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 616.
Total: 1.758700 ms (FindLiveObjects: 0.036200 ms CreateObjectMapping: 0.031500 ms MarkObjects: 1.687500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.879400 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.813500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 2.041800 ms (FindLiveObjects: 0.028000 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.980200 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.834300 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.767700 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.784300 ms (FindLiveObjects: 0.034200 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.716700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.757900 ms (FindLiveObjects: 0.036000 ms CreateObjectMapping: 0.036300 ms MarkObjects: 1.682100 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608.
Total: 1.861300 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.794900 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.943700 ms (FindLiveObjects: 0.044100 ms CreateObjectMapping: 0.031800 ms MarkObjects: 1.862800 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.774000 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.709700 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.748500 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.687000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.880400 ms (FindLiveObjects: 0.027600 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.812200 ms  DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 1.973400 ms (FindLiveObjects: 0.038700 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.901400 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.761600 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.694900 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloa
innlo d17 unuuned Assetsets too reduce memory usage. Loaded Objects now: 568.
Total: 1.868700 ms (FindLiveObjeects: .027800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.7.062700 ms  DeleteObjec9s: 0.023400 ms)

bjects: 0.011600 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.071 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 22fc -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.823700 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.031800 ms MarkObjects: 1.757300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.967700 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.890400 ms  DeleteObjects: 0.016800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.968300 ms (FindLiveObjects: 0.032500 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.900200 ms  DeleteObjects: 0.005800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 2.078800 ms (FindLiveObjects: 0.044600 ms CreateObjectMapping: 0.032900 ms MarkObjects: 1.988300 ms  DeleteObjects: 0.011400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.976400 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.031600 ms MarkObjects: 1.908200 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.946000 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.879300 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 2.532000 ms (FindLiveObjects: 0.039300 ms CreateObjectMapping: 0.030400 ms MarkObjects: 2.456900 ms  DeleteObjects: 0.004100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.765200 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.703600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.819500 ms (FindLiveObjects: 0.036500 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.749200 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.968600 ms (FindLiveObjects: 0.060500 ms CreateObjectMapping: 0.032400 ms MarkObjects: 1.871900 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.735900 ms (FindLiveObjects: 0.058100 ms CreateObjectMapping: 0.032400 ms MarkObjects: 1.642100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.837600 ms (FindLiveObjects: 0.046300 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.758400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.615800 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.555100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.842500 ms (FindLiveObjects: 0.031800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.777500 ms  DeleteObjects: 0.003100 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.559600 ms (FindLiveObjects: 0.042500 ms CreateObjectMapping: 0.048000 ms MarkObjects: 1.368600 ms  DeleteObjects: 0.099400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.303500 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.224800 ms  DeleteObjects: 0.014200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.169000 ms (FindLiveObjects: 0.027200 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.110000 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.138200 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.032000 ms MarkObjects: 2.004300 ms  DeleteObjects: 0.064000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 579.
Total: 2.684100 ms (FindLiveObjects: 0.078800 ms CreateObjectMapping: 0.044000 ms MarkObjects: 2.557700 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.625700 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.563400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 540.
Total: 1.957500 ms (FindLiveObjects: 0.034300 ms CreateObjectMapping: 0.076500 ms MarkObjects: 1.842800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.942000 ms (FindLiveObjects: 0.034000 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.873500 ms  DeleteObjects: 0.004300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 2.347400 ms (FindLiveObjects: 0.037400 ms CreateObjectMapping: 0.037300 ms MarkObjects: 2.268900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 2.094200 ms (FindLiveObjects: 0.041700 ms CreateObjectMapping: 0.031800 ms MarkObjects: 2.016100 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.868700 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.794900 ms  DeleteObjects: 0.011200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.740600 ms (FindLiveObjects: 0.038800 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.660400 ms  DeleteObjects: 0.010200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.661100 ms (FindLiveObjects: 0.031800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.596700 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.731600 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.035900 ms MarkObjects: 1.659100 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.964100 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.028000 ms MarkObjects: 1.900900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.973800 ms (FindLiveObjects: 0.086700 ms CreateObjectMapping: 0.059100 ms MarkObjects: 1.824400 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.790700 ms (FindLiveObjects: 0.037000 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.719500 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.726300 ms (FindLiveObjects: 0.030300 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.662700 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.903800 ms (FindLiveObjects: 0.080500 ms CreateObjectMapping: 0.044200 ms MarkObjects: 1.768500 ms  DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.894900 ms (FindLiveObjects: 0.034600 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.827100 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 603.
Total: 1.783300 ms (FindLiveObjects: 0.032700 ms CreateObjectMapping: 0.036400 ms MarkObjects: 1.710800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.804100 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.731600 ms  DeleteObjects: 0.012700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 2.026400 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.084700 ms MarkObjects: 1.910300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.590800 ms (FindLiveObjects: 0.028100 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.530800 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.867200 ms (FindLiveObjects: 0.032700 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.801400 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 580.
Total: 1.818700 ms (FindLiveObjects: 0.030700 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.754600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 568.
Total: 1.764800 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.688000 ms  DeleteObjects: 0.014000 ms)


Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 1.967000 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.884500 ms  DeleteObjects: 0.022500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 1.934400 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.871500 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 2.272600 ms (FindLiveObjects: 0.038300 ms CreateObjectMapping: 0.029600 ms MarkObjects: 2.189000 ms  DeleteObjects: 0.014400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 1.748800 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.035600 ms MarkObjects: 1.677600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 2.370900 ms (FindLiveObjects: 0.043300 ms CreateObjectMapping: 0.031000 ms MarkObjects: 2.292700 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 2.026600 ms (FindLiveObjects: 0.064100 ms CreateObjectMapping: 0.058100 ms MarkObjects: 1.900500 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.817500 ms (FindLiveObjects: 0.034800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.749600 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 2.317200 ms (FindLiveObjects: 0.067300 ms CreateObjectMapping: 0.054500 ms MarkObjects: 2.190900 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.788900 ms (FindLiveObjects: 0.036600 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.718800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.743500 ms (FindLiveObjects: 0.043400 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.666700 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 621.
Total: 1.789200 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.030200 ms MarkObjects: 1.722500 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 621.
Total: 1.764600 ms (FindLiveObjects: 0.031500 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.700200 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 1.899100 ms (FindLiveObjects: 0.030900 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.835600 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.841800 ms (FindLiveObjects: 0.029400 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.780300 ms  DeleteObjects: 0.002100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.936000 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.870000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 592.
Total: 1.765500 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.036000 ms MarkObjects: 1.693300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Obje
ts noloading 
3 unused Assets to reduce meeoObjects:  L.093700 ms cts neOw: 565bj
TotMalp: 2.460.033200 ms MarkOObjects:2.8470000 ms  DeletObjectcts: 0.0246.030300 
m
s MarkObjects: 2.386100 ms  DeleteObjects: 0.012200 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.071 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 10b0 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.945000 ms (FindLiveObjects: 0.053800 ms CreateObjectMapping: 0.046800 ms MarkObjects: 1.722600 ms  DeleteObjects: 0.121100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.933600 ms (FindLiveObjects: 0.040600 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.843400 ms  DeleteObjects: 0.018000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.229700 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.168000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.904100 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.031400 ms MarkObjects: 1.768200 ms  DeleteObjects: 0.070500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 2.204200 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.028800 ms MarkObjects: 2.141700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.868700 ms (FindLiveObjects: 0.030200 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.805000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 539.
Total: 1.691700 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.032300 ms MarkObjects: 1.617100 ms  DeleteObjects: 0.009500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.742200 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.032400 ms MarkObjects: 1.673200 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.936500 ms (FindLiveObjects: 0.050500 ms CreateObjectMapping: 0.035000 ms MarkObjects: 1.846600 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.984700 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.912400 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.751500 ms (FindLiveObjects: 0.028600 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.679500 ms  DeleteObjects: 0.013400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.995800 ms (FindLiveObjects: 0.057800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.905200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.756100 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.687500 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.693800 ms (FindLiveObjects: 0.043600 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.616500 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 2.011200 ms (FindLiveObjects: 0.030200 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.948100 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 2.032300 ms (FindLiveObjects: 0.026400 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.974000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.779300 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.713100 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.696200 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.635700 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.654500 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.592900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.149700 ms (FindLiveObjects: 0.045700 ms CreateObjectMapping: 0.029500 ms MarkObjects: 2.070300 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.835900 ms (FindLiveObjects: 0.047900 ms CreateObjectMapping: 0.061000 ms MarkObjects: 1.722900 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 2.179800 ms (FindLiveObjects: 0.030600 ms CreateObjectMapping: 0.029900 ms MarkObjects: 2.106300 ms  DeleteObjects: 0.011800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 582.
Total: 1.933800 ms (FindLiveObjects: 0.054600 ms CreateObjectMapping: 0.039300 ms MarkObjects: 1.813800 ms  DeleteObjects: 0.024600 ms)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 1.927700 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.860700 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.840100 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.766700 ms  DeleteObjects: 0.011600 ms)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 597.
Total: 1.864900 ms (FindLiveObjects: 0.030200 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.782700 ms  DeleteObjects: 0.020700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.707100 ms (FindLiveObjects: 0.037200 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.635800 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.681300 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.609900 ms  DeleteObjects: 0.010200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.699600 ms (FindLiveObjects: 0.037700 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.629200 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 1.662100 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.035800 ms MarkObjects: 1.589600 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.860000 ms (FindLiveObjects: 0.026800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.800200 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.630400 ms (FindLiveObjects: 0.026600 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.570600 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 2.251700 ms (FindLiveObjects: 0.040600 ms CreateObjectMapping: 0.029400 ms MarkObjects: 2.177800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 2.090900 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.029500 ms MarkObjects: 2.026200 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.935100 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.032600 ms MarkObjects: 1.868900 ms  DeleteObjects: 0.003900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 589.
Total: 2.029600 ms (FindLiveObjects: 0.043400 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.953000 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.626500 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.561300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 590.
Total: 1.674100 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.610000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 571.
Total: 1.924300 ms (FindLiveObjects: 0.032500 ms CreateObjectMapping: 0.032400 ms MarkObjects: 1.830300 ms  DeleteObjects: 0.028100 ms)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 1.691200 ms (FindLiveObjects: 0.026500 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.624300 ms  DeleteObjects: 0.010900 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.072 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 29e0 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now load
:Unlo
ading 15 unused Assets to reduce memory usage. Loaded Objects now: 572.
Total: 1.844600 ms (FindLiveObjects: 0.034700 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.756300 ms  DeleteObjects: 0.023300 ms)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 564.
Total: 3.087400 ms (FindLiveObjects: 0.028600 ms CreateObjectMapping: 0.030700 ms MarkObjects: 3.018500 ms  DeleteObjects: 0.008300 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.072 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 7ac -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.316600 ms (FindLiveObjects: 0.043600 ms CreateObjectMapping: 0.048500 ms MarkObjects: 1.146000 ms  DeleteObjects: 0.077700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 678.
Total: 1.426000 ms (FindLiveObjects: 0.038100 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.342000 ms  DeleteObjects: 0.015300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 1.455100 ms (FindLiveObjects: 0.122000 ms CreateObjectMapping: 0.034700 ms MarkObjects: 1.294500 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.236700 ms (FindLiveObjects: 0.042000 ms CreateObjectMapping: 0.030900 ms MarkObjects: 2.076300 ms  DeleteObjects: 0.086500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.038700 ms (FindLiveObjects: 0.040800 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.963900 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 3.061100 ms (FindLiveObjects: 0.035400 ms CreateObjectMapping: 0.038200 ms MarkObjects: 2.982200 ms  DeleteObjects: 0.004100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 539.
Total: 2.064000 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.028600 ms MarkObjects: 2.003000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 551.
Total: 1.782800 ms (FindLiveObjects: 0.039400 ms CreateObjectMapping: 0.041100 ms MarkObjects: 1.689800 ms  DeleteObjects: 0.011100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 2.111700 ms (FindLiveObjects: 0.049000 ms CreateObjectMapping: 0.045900 ms MarkObjects: 2.012800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.805800 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.743300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.702500 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.628400 ms  DeleteObjects: 0.011600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.781300 ms (FindLiveObjects: 0.028000 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.720900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.112200 ms (FindLiveObjects: 0.045800 ms CreateObjectMapping: 0.079200 ms MarkObjects: 1.982800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.048200 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.981900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 2.059100 ms (FindLiveObjects: 0.032800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.985400 ms  DeleteObjects: 0.011000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 1.843000 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.030600 ms MarkObjects: 1.772600 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 2.195300 ms (FindLiveObjects: 0.031100 ms CreateObjectMapping: 0.031900 ms MarkObjects: 2.128600 ms  DeleteObjects: 0.002600 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 605.
Total: 1.808600 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.741400 ms  DeleteObjects: 0.002600 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 2.132300 ms (FindLiveObjects: 0.051900 ms CreateObjectMapping: 0.051300 ms MarkObjects: 1.943300 ms  DeleteObjects: 0.084700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 2.192300 ms (FindLiveObjects: 0.046100 ms CreateObjectMapping: 0.037600 ms MarkObjects: 2.092900 ms  DeleteObjects: 0.014300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 676.
Total: 1.341300 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.279000 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 2.682800 ms (FindLiveObjects: 0.034300 ms CreateObjectMapping: 0.031000 ms MarkObjects: 2.543700 ms  DeleteObjects: 0.073000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 2.125800 ms (FindLiveObjects: 0.031600 ms CreateObjectMapping: 0.042800 ms MarkObjects: 2.047800 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 2.169500 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.029200 ms MarkObjects: 2.100600 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 539.
Total: 2.390500 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.028300 ms MarkObjects: 2.322300 ms  DeleteObjects: 0.005000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.741700 ms (FindLiveObjects: 0.041100 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.657700 ms  DeleteObjects: 0.011500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 1.822300 ms (FindLiveObjects: 0.028600 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.761300 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 1.778100 ms (FindLiveObjects: 0.031800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.713900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.980600 ms (FindLiveObjects: 0.035800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.912000 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.959900 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.228400 ms MarkObjects: 1.691500 ms  DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unuseU nlsets to reduceomading 0 Ugn. Leoaded Objects now: 545.d
 Serialized files (SerializeObjects: 0 033200 ms CreateObjectMapping: 0.030w loadeda:kOb0je
cts: 1.980300 ms  DeleteObjects: 0.002800 ms)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.747300 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.679600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.450100 ms (FindLiveObjects: 0.040100 ms CreateObjectMapping: 0.029500 ms MarkObjects: 2.373900 ms  DeleteObjects: 0.005300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.368300 ms (FindLiveObjects: 0.039800 ms CreateObjectMapping: 0.030100 ms MarkObjects: 2.294000 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.156500 ms (FindLiveObjects: 0.038000 ms CreateObjectMapping: 0.032800 ms MarkObjects: 2.081400 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.890400 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.063400 ms MarkObjects: 1.786900 ms  DeleteObjects: 0.005500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 2.096200 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.029700 ms MarkObjects: 2.026800 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 2.264800 ms (FindLiveObjects: 0.033300 ms CreateObjectMapping: 0.029800 ms MarkObjects: 2.197400 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.615900 ms (FindLiveObjects: 0.032500 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.551500 ms  DeleteObjects: 0.002100 ms)

  at System.Ne .Soat System.  t.Sockets.  at Syatem.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

disconnect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

t System.Net.SocketsaNetN SketstorkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

disconnect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line:c6onn
e
cting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

ckets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

eem.aet.mockets..etworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

( at Systsm.IO.BinaryReader.Rtaem.Bte () [0x00000yte[]<fibuffee unnk32 offset, Int32 size) [0x00000] in <filename unknown>:0 

 oat >S0 ste
m.IO.Sd+b.d. () [0x000)0 [0x0<0000] in <fknolwn>:0 
nkn
own>e:ame
: aC:/butimlds.lave/uRnity/.buildy/arti facts0/generateid/come ounkunown>/:0 

  atnSystem.IO.BinaryReedee.RbaugBine () [0x0n0000]L in < 65)
am
e unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

disconnect
 
(Fdleisdonnect
 
(Filiscmnnect
e
(:ileC:/buildslbuildslavave/uty/nity/buildfacts/generated/cemmon/rgenerateuntimeon/runtime/UnityEngineDebugBindings.gen.cpp neDne u:Bb

ildslave/u.cpp build/ 65)r
if
acts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/cnotyn/ctuild/...!t
f 
ts/igenerea C:d/commosnave/ntinmty/Unbiily/artiinets/egenerated/commo.cn/rLintine: 65)

gihost: gBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.070 seconds
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 350 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 27a0 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1ba4 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.367100 ms (FindLiveObjects: 0.041400 ms CreateObjectMapping: 0.047400 ms MarkObjects: 1.197100 ms  DeleteObjects: 0.080500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 715.
Total: 1.523900 ms (FindLiveObjects: 0.052600 ms CreateObjectMapping: 0.031500 ms MarkObjects: 1.423800 ms  DeleteObjects: 0.014300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.469800 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.405000 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.315900 ms (FindLiveObjects: 0.044700 ms CreateObjectMapping: 0.030900 ms MarkObjects: 2.092900 ms  DeleteObjects: 0.145900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 2.089600 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.029200 ms MarkObjects: 2.023700 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.624600 ms (FindLiveObjects: 0.029700 ms CreateObjectMapping: 0.033400 ms MarkObjects: 1.558000 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.973500 ms (FindLiveObjects: 0.027200 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.895800 ms  DeleteObjects: 0.020800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.975900 ms (FindLiveObjects: 0.026600 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.909600 ms  DeleteObjects: 0.008700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.733700 ms (FindLiveObjects: 0.024800 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.676400 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.740800 ms (FindLiveObjects: 0.035300 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.673000 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.719900 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.035200 ms MarkObjects: 1.651600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.625000 ms (FindLiveObjects: 0.031100 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.562000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 2.500400 ms (FindLiveObjects: 0.037400 ms CreateObjectMapping: 0.029300 ms MarkObjects: 2.429700 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.615700 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.028100 ms MarkObjects: 1.554400 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.911700 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.847800 ms  DeleteObjects: 0.003500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.671600 ms (FindLiveObjects: 0.030400 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.608500 ms  DeleteObjects: 0.002000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.890000 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.824900 ms  DeleteObjects: 0.002400 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2118 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.072 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 277c -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.507600 ms (FindLiveObjects: 0.052100 ms CreateObjectMapping: 0.044500 ms MarkObjects: 1.301300 ms  DeleteObjects: 0.108700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.348100 ms (FindLiveObjects: 0.034400 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.269000 ms  DeleteObjects: 0.014900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.159200 ms (FindLiveObjects: 0.026700 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.101000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.895200 ms (FindLiveObjects: 0.034100 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.769400 ms  DeleteObjects: 0.059500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 2.097100 ms (FindLiveObjects: 0.039000 ms CreateObjectMapping: 0.037500 ms MarkObjects: 2.016500 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.704200 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.642500 ms  DeleteObjects: 0.002400 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.633900 ms (FindLiveObjects: 0.033700 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.560300 ms  DeleteObjects: 0.010400 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 3.848100 ms (FindLiveObjects: 0.054800 ms CreateObjectMapping: 1.955200 ms MarkObjects: 1.736700 ms  DeleteObjects: 0.100400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 2.470200 ms (FindLiveObjects: 0.095300 ms CreateObjectMapping: 0.031900 ms MarkObjects: 2.326200 ms  DeleteObjects: 0.014800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 4.231900 ms (FindLiveObjects: 0.039700 ms CreateObjectMapping: 0.029000 ms MarkObjects: 4.158000 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.819100 ms (FindLiveObjects: 0.038100 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.674100 ms  DeleteObjects: 0.074700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.636800 ms (FindLiveObjects: 0.030400 ms CreateObjectMapping: 0.032100 ms MarkObjects: 1.571300 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.754500 ms (FindLiveObjects: 0.037600 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.683000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.970200 ms (FindLiveObjects: 0.034300 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.899200 ms  DeleteObjects: 0.006000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.661300 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.043800 ms MarkObjects: 1.576500 ms  DeleteObjects: 0.010900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.909700 ms (FindLiveObjects: 0.029300 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.848100 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.762600 ms (FindLiveObjects: 0.032100 ms CreateObjectMapping: 0.031500 ms MarkObjects: 1.695300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.629700 ms (FindLiveObjects: 0.026900 ms CreateObjectMapping: 0.030900 ms MarkObjects: 1.568400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.858800 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.031400 ms MarkObjects: 1.787100 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.699000 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.032600 ms MarkObjects: 1.632700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.668500 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.601300 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.861500 ms (FindLiveObjects: 0.037800 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.789400 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.853500 ms (FindLiveObjects: 0.035900 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.783300 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.741400 ms (FindLiveObjects: 0.061400 ms CreateObjectMapping: 0.043500 ms MarkObjects: 1.632300 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607.
Total: 2.008800 ms (FindLiveObjects: 0.038500 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.937000 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloa
ding 0iUnused Serialized fil Asset (Serialiczed files now loLoaded Obj
ects now: 546.
Total: 1.688200 ms (FindLiveObjects: 0.031800 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.624000 ms  DeleteObjects: 0.002500 ms)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.644100 ms (FindLiveObjects: 0.031700 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.579900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.124600 ms (FindLiveObjects: 0.035700 ms CreateObjectMapping: 0.029900 ms MarkObjects: 2.054900 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.614900 ms (FindLiveObjects: 0.029000 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.553900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.464300 ms (FindLiveObjects: 0.031100 ms CreateObjectMapping: 0.029300 ms MarkObjects: 2.400100 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.985200 ms (FindLiveObjects: 0.031100 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.920700 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.024600 ms (FindLiveObjects: 0.028100 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.963600 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.894600 ms (FindLiveObjects: 0.046500 ms CreateObjectMapping: 0.043800 ms MarkObjects: 1.800600 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.973300 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.904300 ms  DeleteObjects: 0.005300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 1.647700 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.574900 ms  DeleteObjects: 0.010900 ms)


Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 3.191100 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.031400 ms MarkObjects: 3.083600 ms  DeleteObjects: 0.043300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.934600 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.866000 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 1.865800 ms (FindLiveObjects: 0.032000 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.791800 ms  DeleteObjects: 0.011300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 2.638300 ms (FindLiveObjects: 0.053700 ms CreateObjectMapping: 0.030900 ms MarkObjects: 2.548900 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567.
Total: 2.528500 ms (FindLiveObjects: 0.719800 ms CreateObjectMapping: 0.036500 ms MarkObjects: 1.768100 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.707700 ms (FindLiveObjects: 0.035400 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.638700 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.629900 ms (FindLiveObjects: 0.030600 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.566700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 2.211300 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.030300 ms MarkObjects: 2.141400 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.664900 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.598800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 1.756800 ms (FindLiveObjects: 0.045400 ms CreateObjectMapping: 0.041000 ms MarkObjects: 1.666900 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 617.
Total: 1.671300 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.604000 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 617.
Total: 2.276100 ms (FindLiveObjects: 0.039100 ms CreateObjectMapping: 0.029800 ms MarkObjects: 2.202400 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.729100 ms (FindLiveObjects: 0.036400 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.659800 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.829700 ms (FindLiveObjects: 0.032700 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.763600 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.813800 ms (FindLiveObjects: 0.058300 ms CreateObjectMapping: 0.033900 ms MarkObjects: 1.715900 ms  DeleteObjects: 0.004500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588.
Total: 1.978800 ms (FindLiveObjects: 0.040100 ms CreateObjectMapping: 0.038300 ms MarkObjects: 1.896700 ms  DeleteObjects: 0.002600 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.069 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 5cc -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

disconnect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

disconnect
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.068 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 560 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.067 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 25ac -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.301700 ms (FindLiveObjects: 0.049800 ms CreateObjectMapping: 0.050000 ms MarkObjects: 1.120700 ms  DeleteObjects: 0.080300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 715.
Total: 1.219500 ms (FindLiveObjects: 0.034200 ms CreateObjectMapping: 0.029700 ms MarkObjects: 1.142000 ms  DeleteObjects: 0.012600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 557.
Total: 1.373700 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.027800 ms MarkObjects: 1.314000 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.714700 ms (FindLiveObjects: 0.033600 ms CreateObjectMapping: 0.031200 ms MarkObjects: 1.582200 ms  DeleteObjects: 0.066800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 1.873000 ms (FindLiveObjects: 0.036400 ms CreateObjectMapping: 0.035900 ms MarkObjects: 1.796600 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 2.070100 ms (FindLiveObjects: 0.045000 ms CreateObjectMapping: 0.031900 ms MarkObjects: 1.989200 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.805900 ms (FindLiveObjects: 0.030800 ms CreateObjectMapping: 0.035800 ms MarkObjects: 1.724800 ms  DeleteObjects: 0.013500 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.809000 ms (FindLiveObjects: 0.034500 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.740700 ms  DeleteObjects: 0.002800 ms)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.107 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 11ec -> priority: 1 
  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 1.689400 ms (FindLiveObjects: 0.031800 ms CreateObjectMapping: 0.030100 ms MarkObjects: 1.624200 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 548.
Total: 2.081200 ms (FindLiveObjects: 0.036100 ms CreateObjectMapping: 0.031500 ms MarkObjects: 2.009600 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.661900 ms (FindLiveObjects: 0.032300 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.597900 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.821700 ms (FindLiveObjects: 0.027200 ms CreateObjectMapping: 0.028400 ms MarkObjects: 1.758700 ms  DeleteObjects: 0.006500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 2.167900 ms (FindLiveObjects: 0.174300 ms CreateObjectMapping: 0.105500 ms MarkObjects: 1.883500 ms  DeleteObjects: 0.003500 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.065 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2ec0 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 549.
Total: 1.790800 ms (FindLiveObjects: 0.036700 ms CreateObjectMapping: 0.029900 ms MarkObjects: 1.719000 ms  DeleteObjects: 0.004400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 4.240600 ms (FindLiveObjects: 0.032400 ms CreateObjectMapping: 0.029200 ms MarkObjects: 4.173800 ms  DeleteObjects: 0.004000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 2.066600 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.030900 ms MarkObjects: 1.998300 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 2.072800 ms (FindLiveObjects: 0.046400 ms CreateObjectMapping: 0.030700 ms MarkObjects: 1.990400 ms  DeleteObjects: 0.003300 ms)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.500500 ms (FindLiveObjects: 0.048200 ms CreateObjectMapping: 0.049000 ms MarkObjects: 1.303000 ms  DeleteObjects: 0.099600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.301700 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.029600 ms MarkObjects: 1.223100 ms  DeleteObjects: 0.014800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.182800 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.119900 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.120100 ms (FindLiveObjects: 0.035100 ms CreateObjectMapping: 0.031900 ms MarkObjects: 1.981100 ms  DeleteObjects: 0.071100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.656100 ms (FindLiveObjects: 0.039200 ms CreateObjectMapping: 0.030800 ms MarkObjects: 1.582100 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 584.
Total: 1.721800 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.660900 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 1.905800 ms (FindLiveObjects: 0.037500 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.822900 ms  DeleteObjects: 0.014200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.624200 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.556600 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.808000 ms (FindLiveObjects: 0.035200 ms CreateObjectMapping: 0.029800 ms MarkObjects: 1.739100 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.674000 ms (FindLiveObjects: 0.036100 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.605200 ms  DeleteObjects: 0.002300 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.941000 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.878200 ms  DeleteObjects: 0.002600 ms)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.373300 ms (FindLiveObjects: 0.041600 ms CreateObjectMapping: 0.048200 ms MarkObjects: 1.106100 ms  DeleteObjects: 0.176600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.412900 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.030000 ms MarkObjects: 1.332800 ms  DeleteObjects: 0.016000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 553.
Total: 1.340900 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.279000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 583.
Total: 2.450900 ms (FindLiveObjects: 0.038800 ms CreateObjectMapping: 0.033200 ms MarkObjects: 2.223600 ms  DeleteObjects: 0.153800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 2.229700 ms (FindLiveObjects: 0.039500 ms CreateObjectMapping: 0.029300 ms MarkObjects: 2.156200 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.570000 ms (FindLiveObjects: 0.028600 ms CreateObjectMapping: 0.028800 ms MarkObjects: 1.509500 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.893000 ms (FindLiveObjects: 0.057200 ms CreateObjectMapping: 0.039800 ms MarkObjects: 1.791400 ms  DeleteObjects: 0.003400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 543.
Total: 1.795100 ms (FindLiveObjects: 0.029100 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.721900 ms  DeleteObjects: 0.013800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 605.
Total: 2.205800 ms (FindLiveObjects: 0.079600 ms CreateObjectMapping: 0.050500 ms MarkObjects: 2.071900 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.743000 ms (FindLiveObjects: 0.038100 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.672300 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.796500 ms (FindLiveObjects: 0.033200 ms CreateObjectMapping: 0.052000 ms MarkObjects: 1.707800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.614600 ms (FindLiveObjects: 0.029200 ms CreateObjectMapping: 0.029300 ms MarkObjects: 1.552900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.640000 ms (FindLiveObjects: 0.032800 ms CreateObjectMapping: 0.028500 ms MarkObjects: 1.575300 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 576.
Total: 1.954300 ms (FindLiveObjects: 0.054200 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.864800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.897800 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.096800 ms MarkObjects: 1.765100 ms  DeleteObjects: 0.003000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 1.699400 ms (FindLiveObjects: 0.026500 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.640700 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 560.
Total: 1.878700 ms (FindLiveObjects: 0.025400 ms CreateObjectMapping: 0.028700 ms MarkObjects: 1.812800 ms  DeleteObjects: 0.010900 ms)


Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 581.
Total: 1.782700 ms (FindLiveObjects: 0.030500 ms CreateObjectMapping: 0.033300 ms MarkObjects: 1.680600 ms  DeleteObjects: 0.037100 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.719600 ms (FindLiveObjects: 0.032800 ms CreateObjectMapping: 0.029100 ms MarkObjects: 1.654500 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 1.711300 ms (FindLiveObjects: 0.033400 ms CreateObjectMapping: 0.032100 ms MarkObjects: 1.642300 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.712300 ms (FindLiveObjects: 0.040800 ms CreateObjectMapping: 0.032600 ms MarkObjects: 1.635400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.750000 ms (FindLiveObjects: 0.040000 ms CreateObjectMapping: 0.031900 ms MarkObjects: 1.674800 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.597000 ms (FindLiveObjects: 0.030300 ms CreateObjectMapping: 0.029200 ms MarkObjects: 1.533900 ms  DeleteObjects: 0.002300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.143700 ms (FindLiveObjects: 0.038600 ms CreateObjectMapping: 0.031600 ms MarkObjects: 2.069400 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 1.824100 ms (FindLiveObjects: 0.033500 ms CreateObjectMapping: 0.036400 ms MarkObjects: 1.750800 ms  DeleteObjects: 0.002500 ms)

Initialize engine version: 5.1.2f1 (afd2369b692a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2007 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.063 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin.ADMIN\Desktop\mở cskb . hi\Auto Use Cskb Cr4ck binbin\Auto Use Cskb Cr4ck\DragonBoy166_Data\Managed\System.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: d40 -> priority: 1 
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

connecting...!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

host: dragon9.teamobi.com
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

port: 14445
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

TOO LONG FOR STOP AUDIO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

CANNOT STOP AUDIO WHEN STOPPING
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread!
 
(Filename:  Line: 25)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 1.791400 ms (FindLiveObjects: 0.049500 ms CreateObjectMapping: 0.054300 ms MarkObjects: 1.592400 ms  DeleteObjects: 0.094400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.738600 ms (FindLiveObjects: 0.033800 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.660500 ms  DeleteObjects: 0.014400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 639.
Total: 1.347900 ms (FindLiveObjects: 0.031900 ms CreateObjectMapping: 0.029500 ms MarkObjects: 1.283200 ms  DeleteObjects: 0.002400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 556.
Total: 1.758500 ms (FindLiveObjects: 0.041200 ms CreateObjectMapping: 0.032600 ms MarkObjects: 1.617500 ms  DeleteObjects: 0.066200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.937000 ms (FindLiveObjects: 0.042200 ms CreateObjectMapping: 0.031700 ms MarkObjects: 1.859000 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.893000 ms (FindLiveObjects: 0.048300 ms CreateObjectMapping: 0.050000 ms MarkObjects: 1.790800 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 541.
Total: 1.757200 ms (FindLiveObjects: 0.058600 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.665800 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 2.317600 ms (FindLiveObjects: 0.034300 ms CreateObjectMapping: 0.029600 ms MarkObjects: 2.249800 ms  DeleteObjects: 0.002900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.720700 ms (FindLiveObjects: 0.031300 ms CreateObjectMapping: 0.031900 ms MarkObjects: 1.653800 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 575.
Total: 1.832300 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.028900 ms MarkObjects: 1.770600 ms  DeleteObjects: 0.003300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 541.
Total: 1.803400 ms (FindLiveObjects: 0.082200 ms CreateObjectMapping: 0.039500 ms MarkObjects: 1.678100 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 574.
Total: 1.558900 ms (FindLiveObjects: 0.028600 ms CreateObjectMapping: 0.028300 ms MarkObjects: 1.498800 ms  DeleteObjects: 0.002100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.980300 ms (FindLiveObjects: 0.042300 ms CreateObjectMapping: 0.036200 ms MarkObjects: 1.896700 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 1.646300 ms (FindLiveObjects: 0.029900 ms CreateObjectMapping: 0.028600 ms MarkObjects: 1.584900 ms  DeleteObjects: 0.002200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.724000 ms (FindLiveObjects: 0.044900 ms CreateObjectMapping: 0.029400 ms MarkObjects: 1.635500 ms  DeleteObjects: 0.013300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 544.
Total: 1.930500 ms (FindLiveObjects: 0.027900 ms CreateObjectMapping: 0.029000 ms MarkObjects: 1.869900 ms  DeleteObjects: 0.002700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 1.801700 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.030300 ms MarkObjects: 1.737800 ms  DeleteObjects: 0.002800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 545.
Total: 2.334500 ms (FindLiveObjects: 0.027200 ms CreateObjectMapping: 0.028400 ms MarkObjects: 2.275400 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 546.
Total: 2.185400 ms (FindLiveObjects: 0.040800 ms CreateObjectMapping: 0.028700 ms MarkObjects: 2.111800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606.
Total: 1.925900 ms (FindLiveObjects: 0.032600 ms CreateObjectMapping: 0.031300 ms MarkObjects: 1.858300 ms  DeleteObjects: 0.002900 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at ad+b.d () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

